Oxygen Not Included Codexery

Drill

The essential manual tool that turns solid rock into a path for survival.

The Drill is a fundamental construction tool within the Oxygen Not Included universe, serving as the primary mechanism for colonists to excavate the asteroid's crust and access deeper resources. Unlike automated mining systems that require power, this manual device relies on the physical labor of Duplicants to break through rock layers, revealing essential materials like Stone, Coal, and Water. It represents the first step in any colony's expansion, transforming a barren landing site into a thriving underground habitat by opening up the planet's geological secrets.

Category
Construction / Excavation
Power Requirement
None (Manual Labor)
Primary Function
Breaking Rock and Ice Tiles
Unlock Condition
Available from the start of a new game
Material Cost
Requires Stone to construct
Operational Speed
Dependent on Duplicant Strength stat

Lore & Background

As colonies mature, the Drill often becomes a nostalgic reminder of humble beginnings. While high-tech drills and automated mining rigs take over heavy excavation duties later in the game, the manual Drill remains crucial for precise work, emergency repairs, or when power is scarce. It highlights a core theme of the world: that even with advanced technology, survival ultimately depends on the willingness to get one's hands dirty.

In Their Own Story

The air was thick with dust as Duplicant Unit 74 swung the heavy chisel against the stubborn grey stone. There was no hum of machinery here, only the rhythmic *clink-clink* of metal meeting rock and the heavy breathing of a tired worker. With each strike, small fragments of debris fell to the floor, slowly carving out a narrow tunnel that promised access to the dark, cool air below. It was hard work, back-breaking and slow, but as the first sliver of blue water ice appeared in the wall ahead, Unit 74 paused, knowing this simple tool had just secured the colony's future.

Reader's Guide

The Drill is available immediately upon starting a new game, requiring no technology research to unlock. To build one, simply select it from the construction menu and place it on any rock or ice tile you wish to remove. Its primary function is manual excavation. Unlike powered drills, this tool does not consume electricity; instead, it relies entirely on Duplicants with sufficient Strength stats to break tiles efficiently. Players must assign workers to the task manually by right-clicking the drill and selecting 'Assign'. Strategically, the Drill is invaluable for early-game resource gathering when power generation is unstable or non-existent. It allows for precise, controlled mining without the risk of creating unmanageable gas pockets from rapid excavation. However, it becomes less efficient as colonies expand, making it best suited for small-scale operations, emergency access creation, or fine-tuning tunnel shapes.

Did You Know?

Gameplay Mechanics and Character Roster

At its core, this title is a fast-paced puzzle experience where players guide one of six distinct characters to the bottom of procedurally generated stages. The primary objective involves destroying formations of colored blocks while managing a depleting oxygen meter that acts as an internal timer. Oxygen can be restored by collecting air capsules but is dangerously lost when drilling into specific brown X Blocks. Block destruction occurs when four or more matching colors connect, causing unsupported structures to collapse. The game offers a diverse cast including series protagonist Susumu Hori, his rival Anna Hottenmeyer, and even Dig Dug star Taizo Hori. Each character possesses unique traits that fundamentally alter the strategy; for instance, Taizo drills at an accelerated rate, while the robotic Holinger-Z can withstand an extra hit before failure. This variety ensures that no two playthroughs feel identical, as players must adapt their drilling tactics based on their chosen avatar's specific strengths and weaknesses within the colorful, block-filled environments.

Mode Variety and Regional Differences

The game features a robust selection of modes designed to test different skills, ranging from the standard Mission Driller campaign set across global locations to the frantic Pressure Driller mode. In Pressure Driller, players must outrun a massive mechanical pursuer known as the Destroyer Drill, collecting energy capsules to launch counterattacks at its weak points. A Time Attack mode challenges speedrunners to complete stages rapidly while managing countdown clocks. However, significant regional disparities exist between releases. The North American version suffered from time constraints, resulting in the removal of the Dristone Driller mode and several items found elsewhere. Conversely, Japanese and European versions included this unique mode where players must drill as little as possible to conserve oxygen, alongside exclusive characters like Usagi, Ataru's pet rabbit. These cuts meant Western audiences missed out on gameplay mechanics that required a delicate balance between progress and resource management.

Development History and Technical Adaptation

Driller DS to highlight its platform-specific innovations. Produced by series creator Hideo Yoshizawa, the game was explicitly designed to leverage the Nintendo DS's dual-screen layout and touch controls. It was announced early on as a launch title alongside Ridge Racer DS, with a playable demo showcased in October before the system's debut. Due to these scheduling pressures, several features initially promised in press materials were cut from the Western build. Despite these hurdles, the team successfully integrated the stylus for block destruction, though this design choice would later become a point of contention among critics regarding control precision compared to traditional directional pads.

Critical Reception and Legacy

Upon release, the game garnered mixed reviews, holding an aggregate score that reflected average critical reception. While many publications praised its bright, cartoonish art style and smooth sprite animations, the audio presentation drew significant criticism for annoying sound effects and poorly implemented voice acting. Critics were also divided on the control scheme; although the dual-screen usage was appreciated, many argued that the touch controls were unnecessary and less precise than a standard D-Pad. A major point of contention was the multiplayer implementation, which required two separate game cards to function, limiting casual social play. Despite these flaws, reviewers acknowledged the core gameplay as fun, well-designed, and uniquely satisfying for puzzle fans. The title served as a bridge in the franchise's history, eventually leading to the online-focused Mr. Driller Online several years later.

Gallery

Frequently Asked Questions

What is the primary function of the Drill?

It allows Duplicants to manually break down rock and ice tiles without needing power. This tool is essential for early-game expansion when resources are scarce.

Does the Drill require electricity to operate?

No, this blueprint functions entirely on manual labor provided by your colonists. It is one of the few construction items that does not consume Watts.

What materials are needed to build a Drill?

Constructing this device requires Stone, which must be gathered before you can place it down. Once built, it remains stationary until used or removed.

How fast is the manual Drill compared to automated options?

Excavation speed depends heavily on the Strength stat of the Duplicant operating it. It is generally slower than powered drills but crucial for initial survival.

Can I use the Drill immediately after landing?

Yes, this blueprint is unlocked from the very start of a new game without research requirements. It serves as your first method to access underground resources like water and coal.

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