Visceral Games
The studio behind Dead Space and other third-person action games.
Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is best known for creating and principally developing the Dead Space series.
Quick Facts
- Founded
- 1998
- Notable titles
- Dead Space (2008)
- Dante's Inferno (2010)
- Dead Space 2 (2011)
- Dead Space 3 (2013)
- Battlefield Hardline (2015)
Lore & Background
EA Redwood Shores was founded in 1998 when Electronic Arts moved to Redwood Shores, California. Its initial title was Future Cop: LAPD. The studio was rebranded as Visceral Games in 2009 after the critical success of Dead Space. It became its own division under EA, focusing on third-person action games. Sister studios Visceral Montreal and Visceral Melbourne were established. Visceral Melbourne was closed on September 19, 2011. Visceral Montreal was let go on February 21, 2013. The studio worked on titles including Dante's Inferno, Dead Space 2, Dead Space 3, Battlefield Hardline, and a cancelled Star Wars game codenamed Ragtag. EA closed Visceral on October 17, 2017.
Reader's Guide
The studio's history is divided into two eras: EA Redwood Shores (1998–2009) and Visceral Games (2009–2017). Key games include Future Cop: LAPD, the Dead Space series, Dante's Inferno, Army of Two: The Devil's Cartel, and Battlefield Hardline. The studio also worked on cancelled projects such as The Ripper, Blood Dust, Jamaica, and Ragtag.
Did You Know?
- Dead Space was a new IP inspired by System Shock, not originally conceived as a sequel.
- The studio was rebranded to Visceral Games in 2009 after Dead Space's critical success.
More in Production & Legacy
Elsewhere in Medal of Honor
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
