DreamWorks Interactive
From DreamWorks Interactive to Danger Close: the studio behind Medal of Honor.
Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded on March 22, 1995, as a joint venture between DreamWorks SKG and Microsoft (later moved to Microsoft Games) under the name DreamWorks Interactive, with studios in Redmond, Washington, and Los Angeles.
Quick Facts
- Key franchise
- Medal of Honor
- Primary platform era
- PlayStation 1 and PlayStation 2
Lore & Background
DreamWorks Interactive was founded on March 22, 1995, as a joint venture between DreamWorks SKG and Microsoft. In February 2000, the Los Angeles studio of DreamWorks Interactive was acquired by Electronic Arts and renamed EA Los Angeles, and later to Danger Close Games in 2010. The studio's sole responsibility after 2010 was to develop games in the Medal of Honor franchise. When the series was put on hold in January 2013, Danger Close was shut down, with some staff moving on to DICE LA (now Ripple Effect Studios), a Los Angeles studio of DICE, another subsidiary of Electronic Arts.
Reader's Guide
The studio was founded as DreamWorks Interactive in 1995. In February 2000, Electronic Arts acquired the Los Angeles studio and renamed it EA Los Angeles. In July 2010, EA Los Angeles was rebranded to Danger Close Games. After the Medal of Honor series was put on hold in January 2013, Danger Close was shut down; some staff moved to DICE LA.
Gallery

Frequently Asked Questions
What happened to the studio after development?
While working on Underground, the studio underwent a rebranding and was renamed EA Los Angeles before the game's full release. This marked the end of their operations under the joint ownership of Microsoft Games and DreamWorks SKG.
Did they port games to other systems?
Yes, while the original version launched on PlayStation, an adapted port was later created for the Game Boy Advance by Rebellion Developments. Their primary development focus remained on PlayStation 1 and PlayStation 2 hardware during their peak years.
Why does their legacy matter?
They are credited with bringing cinematic realism to the genre, setting a high bar for future installments published by Electronic Arts. Their legacy continues through EA Los Angeles, which carried forward the development of the franchise after the name change.
More in Production & Legacy
Elsewhere in Medal of Honor
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