São Paulo
Where heaven is a penthouse and hell is a favela.
São Paulo is the primary setting for Max Payne 3, a 2012 third-person shooter developed and published by Rockstar Games. According to Rockstar's president Sam Houser, the developers intended to start a new chapter of Max Payne's life: "This is Max as we've never seen him before, a few years older, more world-weary and cynical than ever." The press release states that since the last game, Max has left New York City behind and "drifted from bad to worse." The game is set in São Paulo, Brazil, several years after the events of the ending of the second game. Max Payne now works in executive protection for the wealthy Rodrigo Branco and his family in the hopes of escaping the memories of his troubled past.
Quick Facts
- Character
- Max Payne
- First appears
- Max Payne 3
Lore & Background
São Paulo in Max Payne 3 is a city of stark contrasts, where the wealthy Branco family lives in luxury while street gangs like the Comando Sombra operate in the favelas. The city is home to Rodrigo Branco, a wealthy real-estate mogul; his trophy wife Fabiana; her social worker sister Giovanna Taveres; local politician Victor Branco; and hard-partying socialite Marcelo Branco. The game's plot involves a conspiracy of shadowy, warring factions threading every aspect of São Paulo society in a deadly web. These factions include the Comando Sombra, a local street gang; the Crachá Preto, an outlaw vigilante militia; and the Unidade de Forças Especiais (UFE), São Paulo's police tactical unit, which is revealed to be corrupt. The city's favelas, such as Nova Esperança, serve as key locations where Max searches for Fabiana after her kidnapping.
Reader's Guide
São Paulo is the primary setting for Max Payne 3's single-player mode. The player controls Max Payne, a former NYPD detective, as he works as a private security contractor for the wealthy Branco family. Key locations include the Branco family's penthouse, a nightclub where Fabiana is kidnapped, a local football stadium where the ransom exchange takes place, the Nova Esperança favela where Max searches for Fabiana, a rundown hotel used by the Crachá Preto that serves as a base for a black market organ theft ring, the UFE's headquarters, and the airport where the final confrontation occurs.
The city's vertical environment—its tunnels, helipads, and construction sites—provides the setting for Max's signature shoot-dodge gunplay. The game features interactive cutscenes that transition seamlessly into gameplay with no loading screens. New gameplay features include a cover system, a "Last Stand" mechanic that grants a grace period when health is fully depleted, and the ability to shoot at any angle while grounded after using the shoot-dodge mechanic. The player character can only hold three weapons at a time: two slots for handguns and one for a two-handed weapon.
Did You Know?
- As part of their research for Max Payne 3's setting, the developers conducted field research around São Paulo throughout development and captured footage for the design team.
- The game's online multiplayer mode features maps and modes that dynamically change within a match, allowing up to 16 players to engage in cooperative and competitive gameplay in recreations of single-player settings.
- The online multiplayer mode and Social Club support for the console versions of the game were discontinued in September 2021.
- Max Payne 3 had shipped 4 million units by May 2013.
- The game was first released for PlayStation 3 and Xbox 360 on May 15, 2012; a Windows port was released on May 29, followed by an OS X port on June 20, 2013.
More in World & Locations
Elsewhere in Max Payne
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