Jujutsu Kaisen Codexery

Binding Vow

Pacts that tie a power to a condition, from Nanami's overtime to Sukuna's Enchain.

Binding Vows are pacts in Jujutsu Kaisen that attach a condition or a cost to a power. Sorcerers and Curses alike make them, with themselves or with one another.

Lore & Background

Kento Nanami's Overtime Binding Vow raises his power once he works beyond normal hours. Kasumi Miwa makes a binding vow during her fight with Kenjaku that permanently prevents her from using katanas. When Yuji Itadori dies, Sukuna agrees to revive him in exchange for a vow: by saying "Enchain" Sukuna may take over Yuji's body for one minute, on the condition that he harms no one in that time, and Yuji forgets the agreement.

Reader's Guide

Sukuna invokes Enchain during the Culling Game and uses the minute to force one of his fingers into Megumi Fushiguro, moving himself into Megumi's body. In the Shinjuku Showdown he makes another vow to use his world-cutting slash on Satoru Gojo, at the price that every later use needs hand signs, chants and manual aim.

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