Interplay Entertainment Games of the 1990s Codexery

Fatal Racing

Stunt racing with loops, corkscrews, and car destruction.

Players select from a broad range of cars and race on tracks featuring loops, corkscrews, and jumps, while attempting to smash opponents and finish first. The game supports multiple camera views, IPX/SPX network and modem multiplayer, split-screen play, and resolutions of 320×200 and 640×480, the latter being very demanding on contemporary hardware. It runs in a 16:10 aspect ratio rather than the more common 4:3.

Quick Facts

Developer
Gremlin Interactive
Publisher
Gremlin Interactive (EU); Interplay Productions (NA)
Designer
Les Spink; Ade Carless
Composer
Neil Biggin
Engine
Custom
Released
October 30, 1995 (EU); January 31, 1996 (NA)
Genre
Racing
Modes
Single-player, multiplayer

Facts from the source article.

Frequently Asked Questions

Who developed Fatal Racing?

Fatal Racing was developed by Gremlin Interactive.

Who published Fatal Racing?

Fatal Racing was published by Gremlin Interactive (EU) and Interplay Productions (NA).

When was Fatal Racing released?

Fatal Racing was released on October 30, 1995 in Europe and on January 31, 1996 in North America.

What platforms is Fatal Racing available on?

Fatal Racing was released for MS-DOS.

More in Interplay Entertainment Games of the 1990s

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →