Hudson Soft Games of the 1990s Codexery

Super Adventure Island II

A platformer with exploration and action-adventure elements.

Hudson Soft brought Super Adventure Island II to the Super NES in North America during 1994, with Japanese and European releases following the next year. This entry breaks from its predecessors by blending platforming with action-adventure gameplay, emphasizing exploration in a manner reminiscent of later Wonder Boy titles.

Quick Facts

Developer
Make Software, Inc.
Publisher
Hudson Soft
Designer
  • T. Kazaku
  • S.U. Bandit
  • Karayan
  • Sadamasa Ono
Composer
  • Akihiro Akamatsu
  • Sachiko Oita
  • Shinji Nakaya
Series
Adventure Island
Platforms
Super Nintendo Entertainment System
Genre
Platform, Metroidvania
Modes
Single-player

Facts from the source article.

Did You Know?

Story

Master Higgins and his wife Tina are caught in a storm during their honeymoon, which separates them. Higgins awakens with no memory. On the island, he discovers a king who found a girl with amnesia and planned to make her queen. After she is kidnapped, the king asks Higgins to rescue her. Higgins agrees, believing the girl might restore his lost memories.

Gameplay

Super Adventure Island II puts the player on a world map separated into different islands, each with items and equipment that can unlock areas on other islands. The player travels by raft on the sea, where random enemy encounters switch the perspective to a side-scroller. On islands or secret areas, the game switches to a side-scrolling view where the main gameplay occurs.

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