Halo Codexery

Powers & Artifacts

20 entries in the Halo compendium.

Powers & Artifacts — Era Chart

Gravity Hammer1971Master Sword2001Energy Sword2001Slipspace Drive2001Starkiller Base2008
Starkiller BaseThe secret apprentice who forged the Rebel Alliance.Master SwordA faithful remake of Halo: Combat Evolved's campaign, rebuilt with modern mechanics and exOne RingA ring of light around the Sun or Moon, formed by ice crystals high in the sky.BFG 9000A weapon from another galaxy that never fired a shot on the Halo rings.LightsaberLucasfilm's iconic plasma blade never ignites within the Halo setting.TriforceA mythical artifact from another world that does not exist in the Halo galaxy.Plasma RifleSuperheated plasma bolts melt through shields and armor with relentless, rapid-fire precisEnergy SwordA plasma-based melee blade added to Campaign Evolved from Halo 2, usable by the player forForerunner Shield WorldA fortress within a sphere, built to outlast the end of all things.Slipspace DriveThe 25th anniversary remake of Halo: Combat Evolved's campaign.ReclaimersThe galaxy's forgotten children have returned to claim their birthright.The ArkThe cradle of worlds and the trigger of extinction, hidden beyond the reach of its own firGravity HammerA single swing that bends gravity to crush armor and launch enemies into the void.GravemindA billion voices screaming in unison, commanding the end of all things.Shiva Nuclear MissileOne detonation. One chance to rewrite the fate of a fleet.Smart AIBrilliant minds destined to burn out in seven short years.Type-52 ScarabA forty-meter silhouette that turns siege warfare into divine judgment.MJOLNIR ArmorThe legendary exoskeleton that turns human super-soldiers into unstoppable forces of war.Energy ShieldsA regenerating barrier of light that turns the tide of galactic warfare.The DomainThe silent, infinite web where Forerunner minds and memories converge.
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