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Project X Zone 2

A crossover tactical RPG uniting characters from multiple game companies.

Project X Zone 2, a tactical role-playing game for the Nintendo 3DS, was developed by Monolith Soft and published by Bandai Namco Entertainment. It brings together characters from Bandai Namco, Capcom, Nintendo, and Sega. While a sequel to Project X Zone, its story honors the earlier Namco × Capcom but works as a standalone tale. The title launched in Japan during November 2015, with a worldwide release following in February 2016.

Quick Facts

Developer
Monolith Soft
Publisher
Bandai Namco Entertainment
Designer
Atsushi Minayama
Producer
Koji Ishitani
Director
Soichiro Morizumi
Composer
Yuzo Koshiro (Opening and Ending)
Platforms
Nintendo 3DS
Released
  • November 12, 2015 (JP)
  • EU/AU
  • February 12, 2016
  • February 16, 2016 (NA)

Facts from the source article.

Plot

Shibuya, Tokyo is locked down due to paranormal events. After the defeat of the organizations Shinra and Ouma, dimensional rifts reappear. Shinra agents Reiji and Xiaomu meet Chris Redfield and Jill Valentine to investigate golden chains causing space-time rifts. They encounter Heihachi, Phoenix Wright, Maya Fey, Goro Majima, and Kazuma Kiryu, beginning an adventure across worlds affected by the rifts.

Characters

Project X Zone 2 features 58 playable characters, including pairs and solo units from Bandai Namco, Capcom, Sega, and Nintendo as special guests. Notable pairs include Reiji Arisu and Xiaomu from Namco × Capcom; Jin Kazama and Kazuya Mishima from Tekken; Kite and Haseo from .hack; Yuri Lowell and Flynn Scifo from Tales of Vesperia; Chris Redfield and Jill Valentine from Resident Evil; Ryu and Ken Masters from Street Fighter; Dante and Vergil from Devil May Cry; X and Zero from Mega Man X; and Kazuma Kiryu and Goro Majima from Like A Dragon. Solo characters include Heihachi Mishima, Phoenix Wright with Maya Fey, Leon S. Kennedy, and Segata Sanshiro.

Development

A teaser website launched on April 8, 2015, with a countdown expiring in five days. The game was announced early at Bandai Namco's Level Up press event in Milan on April 10, prematurely posted on Italian news site E-duesse before being retracted, and officially revealed three days later. Developers addressed criticisms of the original game and promised surprise announcements. The western versions feature no altered content and are in multiple languages. The opening and ending themes, performed by marina, were composed by Yuzo Koshiro with lyrics by director Soichiro Morizumi. The opening animation was produced by Graphinica and directed by Yasutoshi Iwasaki.

Reception

Project X Zone 2 received mixed to positive reviews, scoring 73/100 on Metacritic and 32/40 from Famitsu. Critics praised the character cast and improvements over the first game but criticized the easy difficulty and reused assets. Hardcore Gamer rated it 4/5, calling it a funny and charming title focused on entertainment. The game sold 37,000 copies in Japan in its first week, achieving 60% sell-through, and reached #2 on the UK 3DS sales charts.

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