Lunacy (video game)
A traveler seeks his lost identity in a surreal FMV adventure.
Lunacy, released in Europe as Torico, is an adventure game developed by System Sacom and published by Sega for the Sega Saturn in 1996. It is an interactive movie adventure composed of interconnecting full motion video sequences, similar to The 7th Guest and System Sacom's earlier Saturn game, The Mansion of Hidden Souls. The game follows a man named Fred, known as "The Traveler," who wanders the City of Mists seeking his forgotten identity, with a strange symbol imprinted on his forehead.
Quick Facts
- Developer
- System Sacom
- Artist
- Noriko Takeda, Koh Okamura
- Director
- Hiroyuki Naruhama
- Writer
- Kenji Takemoto (story); Kenichi Tanigawa, Nobuhiro Miura (English version)
- Publisher
- JP/PAL
- Sega
- NA
- Atlus Software
- Designer
- Kaori Tsuchiya (planning)
- Released
- June 28, 1996 (JP)
- May 5, 1997 (NA)
- March 27, 1997 (PAL)
- Genre
- Adventure; Interactive movie
Facts from the source article.
Did You Know?
- System Sacom previously developed the Sega CD game Mansion of Hidden Souls (1993) and the Saturn game The Mansion of Hidden Souls (1994).
- Though Atlus USA published Lunacy in North America, the game was translated and localized by Sega.
- Sega offered the North American publication rights to third party companies to focus on higher-profile games.
Storyline
A traveler named Fred awakens in the Misty Town jail, having come to the village to uncover his forgotten past. On his forehead is a crescent-shaped tattoo. In his cell, he meets Anthony, who speaks of the legendary City of Moons and claims the road to it lies through Misty Town. Anthony gives Fred a key, but after an escape attempt Fred is recaptured by Lord Gordon, the town's ruthless ruler. Gordon condemns Fred to death but offers a chance at life: find the entrance to the City of Moons. Fred searches the village, shadowed by Gordon's henchman Jade, and encounters residents such as Dr. Morse, Rose, and Gray. A dried-up well may hold the key to the mystery, and items like matches, oil, treesap, and red paint become integral to the puzzles.
Gameplay
Lunacy takes place in two major locations: Misty Town and the City of Moons, each on a separate disc. The game presents an illusion of free three-dimensional movement, but each action loads a pre-scripted FMV sequence. Gameplay is limited to moving left, right, forward, or backward, and examining objects from a first-person perspective. Some events require speaking to townspeople to trigger. Items can be collected, and important encounters are stored in a memory log. The player can save anywhere. Disc 1 follows a linear storyline, while disc 2 offers multiple outcomes based on player choices and item usage.
Reception
Critical opinions on Lunacy varied, but reviewers generally agreed that the game combined compelling story elements and graphics with the limited gameplay typical of the interactive movie genre. Critics praised the graphics for their detail and surreal settings, though some noted that character walking animations looked fake. Most disapproved of the shallow, easy puzzles, made easier by character hints. Next Generation rated the Japanese Saturn version four stars out of five, calling it a must for graphic adventure fans. The dialogue, described as "David Lynch meets David Mamet" by Glenn Rubenstein in GameSpot, drew commentary for its bizarre and cryptic nature; some found it intriguing, others confusing or stilted. The English dub was praised for acting quality but criticized for poor lip syncing. Diehard GameFans called it a rare FMV game done right, praising graphics, music, and setting. Electronic Gaming Monthly reviewers mostly found it too slow, though Dan Hsu noted it brought variety. Stephen Fulljames in Sega Saturn Magazine gave a negative review, arguing interactive movies cannot match real-time games. A Next Generation reviewer concluded it was stylish enough to be as entertaining as a good late-night movie.
Frequently Asked Questions
Who published Lunacy (video game)?
Lunacy was published by JP/PAL, Sega, NA and Atlus Software.
When was Lunacy (video game) released?
Lunacy was released on June 28, 1996 in Japan, on May 5, 1997 in North America and on March 27, 1997 in PAL regions.
Who directed Lunacy (video game)?
Lunacy was directed by Hiroyuki Naruhama.
Who designed Lunacy (video game)?
Lunacy was designed by Kaori Tsuchiya (planning).
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