Warhammer 40,000: Mechanicus
Turn-based tactics featuring the Adeptus Mechanicus for the first time.
Warhammer 40,000: Mechanicus puts players in command of the Adeptus Mechanicus, a faction of cybernetically enhanced warrior priests, in a turn-based tactics game. Developed by Bulwark Studios and published by Kasedo Games, it launched on PC in November 2018. The combat system, reminiscent of the XCOM series, uses cognition points (CP) to limit how many actions each unit can perform per turn. It was the first video game to feature this particular Warhammer 40,000 faction.
The game was announced on February 21, 2018 for Windows, Linux, and macOS, and released on November 15, 2018. An expansion called Heretek followed on July 23, 2019. Console ports for PlayStation 4, Nintendo Switch, and Xbox One arrived on July 17, 2020. Bulwark Studios, the developer, is based in Angoulême, France.
Critical reception varied by platform. On Metacritic, the PC and Xbox One versions earned "generally favorable reviews," while the PlayStation 4 and Switch versions received "mixed or average reviews." OpenCritic reported that 64% of critics recommended the game. Rock Paper Shotgun’s Nic Reuben criticized the difficulty, noting it lacked bite but called it "so close to being fantastic it hurts." Rich McCormick of the same outlet named it one of the five best games of 2018. Nintendo Life’s PJ O’Reilly praised its "deep and rewarding turn-based strategy" and world-building. PC Invasion’s Jason Rodriguez gave the Heretek expansion a six out of ten, citing limited new content, repetition, and bugs. The game appeared on Eurogamer’s list of best Warhammer 40k games for 2022, ranked 29th on Rock Paper Shotgun’s best strategy games list, and second on PC Gamer’s best Warhammer 40,000 games list. A sequel, Warhammer 40,000: Mechanicus 2, was announced on May 23, 2024.
Quick Facts
- Title
- Warhammer 40,000: Mechanicus
- Developer
- Bulwark Studios
- Publisher
- Kasedo Games
- Series
- Warhammer 40,000
- Platforms
- Windows, Linux, macOS, PlayStation 4, Nintendo Switch, Xbox One
- Released
- November 15, 2018 (PC) / July 17, 2020 (PS4, Switch, Xbox One)
- Genre
- Turn-based tactics
- Modes
- Single-player
Facts from the source article.
Lore & Background
Warhammer 40,000: Mechanicus was developed by Bulwark Studios, a studio based in Angoulême, France. The game was announced on February 21, 2018 for Windows, Linux, and macOS, and released on November 15, 2018. The Heretek expansion was released on July 23, 2019. Console versions for PlayStation 4, Nintendo Switch, and Xbox One were released on July 17, 2020. A sequel, Warhammer 40,000: Mechanicus 2, was announced on May 23, 2024.
Reader's Guide
According to the review aggregate website Metacritic, the PC and Xbox One versions of Warhammer 40,000: Mechanicus received 'generally favorable reviews', while PlayStation 4 and Switch versions received 'mixed or average reviews'. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 64% of critics. Nic Reuben of Rock Paper Shotgun criticized the difficulty level, stating that there was no bite to it and that it undermined itself, but noted that if difficulty options were patched in, it would be worth grabbing. Rich McCormick of Rock Paper Shotgun included the game among the five best games of 2018. PJ O'Reilly of Nintendo Life summarized that the game successfully fuses deep and rewarding turn-based strategy with flexible customization and excellent world-building. Jason Rodriguez of PC Invasion reviewed the Heretek expansion and gave it six out of ten, calling it a disappointment with limited new content, repeating old content, and bugs. The game was included in Eurogamer's list of 'The best Warhammer 40k games to play in 2022'. Rock Paper Shotgun ranked the game 29th on its list of 'the best strategy games on PC'. PC Gamer listed the game second on its list of best Warhammer 40,000 games.
Did You Know?
- Warhammer 40,000: Mechanicus is the first video game to feature the Adeptus Mechanicus faction.
- The game uses cognition points (CP) to dictate how many actions characters can take on their turn.
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