The Outer Worlds Codexery

Skills & Talents

11 entries in the The Outer Worlds compendium.

StealthThe skill category for getting past security: Sneak, Hack and Lockpick.ScienceThe Tech skill behind plasma, shock and science-weapon damage, and tinkering.MeleeThe skill category for fighting with handheld weapons.EngineeringThe Tech skill for repairing and breaking down gear.LeadershipThe skill category that makes companions stronger: Inspiration and Determination.RangedThe skill category for handguns, long guns and heavy weapons.DefenseThe skill category for avoiding damage: Dodge and Block.DialogThe skill category for talking your way through: Persuade, Lie and Intimidate.TechThe skill category for bodies, tools and the universe: Medical, Engineering and Science.Tactical Time DilationThe Stranger's time-slowing combat ability, a side effect of hibernation sickness.AttributesThe six base stats chosen when creating the Stranger.
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