Tetris Codexery

Gameplay & Mechanics

21 entries in the Tetris compendium.

GravityThe invisible force that shapes every move.Combo SystemChain clears for explosive score multipliers.ARR (Auto Repeat Rate)The frame-by-frame heartbeat that turns a held key into relentless piece movement.SRS (Super Rotation System)Four states, five kicks, one language every modern Tetris player speaks.DAS (Delayed Auto Shift)The split-second hesitation between your thumb and the wall that separates good play from 7-bag RandomizerSeven pieces, one bag, zero droughts — the algorithm that made Tetris a game of skill.Scoring SystemEvery block you place is a point decision; every line you clear is a statement of skill.ComboEvery consecutive clear stacks the bonus; break the chain and it's gone.HoldOne piece saved, one line of possibility unlocked.T-spinThree corners, one T-piece, and a score that rewrites the board.Ghost PieceA translucent shadow that whispers where your piece will land, so you can choose how it faWall KicksThe quiet nudge that turns a blocked spin into a perfect lock.Back-to-BackChain your Tetrises and let the board reward your discipline.Lock DelayThe half-second mercy that turns a falling block into a placed one.Soft DropThe gentle nudge that turns a falling block into a placed one.Hard DropOne press, zero hesitation—the piece is where you need it, now.Perfect ClearBuild the whole tower, then erase it all in one final stroke.Tetris GuidelineThe rulebook that keeps every Tetris game spinning the same way.T-spin TripleSpin the T into the pocket, clear three lines, and bank the biggest T-spin score on the boSprintForty lines, zero mercy: the clock starts the moment your first piece lands.T-spin TetrisSpin the T, lock the corner, and turn a simple line clear into a point multiplier.
Browse Gameplay & Mechanics in the interactive codex →