Items & Mechanics
79 entries in the Super Smash Bros compendium.
KnockbackThe rising force that turns every hit into a potential flight toward the screen's edge.Stock SystemEvery fighter starts with limited lives, and only the last one standing claims victory.Damage PercentagesThe rising number that turns every hit into a potential knockout.Star RodA legendary artifact that Kirby reassembles to defeat Nightmare.Final SmashUnleash a character's signature power in a spectacular, game-changing cinematic finisher.Directional InfluenceThe invisible force that decides who slides past whom when the battle heats up.Beam SwordThe blade of evil's bane, a sacred sword that seals the darkness.Up Special MoveThe desperate leap that brings fallen heroes back to the battlefield.Assist TrophySummon legendary allies to turn the tide of battle temporarily.Wave DashA physics-defying dash that turns a jump into lightning-fast ground momentum.Home-Run BatCharge it up, swing hard, and watch the competition fly off the stage.Shield DropA calculated risk to break the stalemate and turn defense into a counter-attack opportunitPencilThe weakest weapon in the arsenal, and it knows it.HammerOne swing, one story — the franchise's oldest and most satisfying smack.Super ScopeOne laser, one target, one satisfying *pew* that sends someone flying.Poké BallOne small toss unleashes a creature from another world—no two summons are ever the same.BoomerangThrow it, watch it bounce, catch it, throw it again—simple, satisfying, and always coming Bullet BillA bullet with a face that refuses to slow down, turn around, or apologize.Bob-ombA black sphere, a sparking fuse, and a very polite 'boom' to end the argument.BulletA tiny round with a surprisingly loud opinion about where you should be standing.C4A compact charge with a ticking clock and a punch that belies its size.Bounce PadA tiny trampoline with a grudge against your footwork.CapA tiny red cap that turns any falling fighter into a speedster for a few precious seconds.CatA tiny tabby that deals zero damage and one hundred percent cuteness.ChameleonOne small chameleon, one very confused opponent trying to spot you on the stage.CloudA tiny puff of sky that rains gentle trouble on whoever stands below.CrabTiny claws, tiny damage, and a very slow opinion about your footwork.CuffTwo little shackles, one very short temper.EggOne throw, one crack, one very satisfied bird that will never know.DrillerA spinning steel needle that turns a straight line into a warning shot.Fire FlowerGrab it, and suddenly every single punch is a small inferno.FlipperA rubbery little paddle that turns every stage into a slapstick pinball table.FlowerBloom for a moment, and pray no one swings a hammer while you're rooted.Fun GunOne pull of the trigger, one rainbow beam, and the match is over.GhostPhase through the battlefield, untouchable and untouching, for a few ethereal seconds.FrogA tiny green hopper bringing undignified chaos to the battlefield.Gun GuyA tiny one-eyed gunner that turns a casual throw into a rapid-fire barrage.KamekThe purple-hatted wizard who turns every stage into a fireball gauntlet.GunA modest blue pistol whose quiet, rapid-fire bullets punch above their unassuming size.LampA swinging ceiling threat that punishes anyone who forgets the stage has teeth.LeafA single green speck, enough to send a titan stumbling toward the void.KeyOne golden turn, one creaking door, one chest of pure possibility.LauncherOne little spring, one giant leap, zero damage, all drama.LumaA tiny star of light that fights beside you, one gentle spark at a time.MagnetOne small horseshoe, and suddenly every item on stage belongs to you.MagicGrab the staff, shield up, and rain arcane fireballs on everyone in the blast zone.MegaphoneOne loud throw, one very bad day for everyone standing in the cone.MinigunA spinning wall of lead that turns the arena into a crossfire zone.MissileA tiny rocket with a big boom—catch it, throw it, or get caught by it.NinjaA tiny shinobi that sticks, waits, and strikes again.NanaA tiny pink blob with a big heart, lost in a war between dimensions.NutA tiny brown acorn with a big heart and absolutely no follow-through.Ninja StarA humble star-shaped blade that cuts clean through the chaos of the arena.PeaThe gentlest nudge in the entire item pool, and it knows it.ParasolA tiny umbrella that turns you into a projectile-proof umbrella-walker.PinA thumbtack's worth of damage, a full match's worth of doubt.PoyoA tiny pink friend that follows you into battle and throws itself at your enemies.PuffTiny, pink, and puffed up with just enough bravado to knock you back.RocketA few seconds of unguided thrust that can save your life or end someone else's.ScrewdriverThe humblest tool in the arsenal — a red screwdriver that stings but never truly bites.RockA simple boulder with a deceptively satisfying thud.ShroomA loyal little mushroom that spits poison and asks for nothing in return.SparkWhen the sparks start flying, you are one good hit from going nowhere.SniperOne clean line, one patient finger, and a very specific problem for whoever is standing inSpikeTiny, sharp, and bouncing right into your recovery path.SlingOne elastic snap, one opponent's afternoon ruined.TurtA shell-backed little green guy who just wants to scuttle away from the fighting.StickNo enchantments, no glowing runes—just a good honest stick and a fast swing.StarOne touch, and no force in the arena can so much as scratch you.TornadoA pocket cyclone that doesn't care who you are—just stay out of its spin.WhipA long, lashing reach for fighters who refuse to let distance be their enemy.VortexA tiny whirlpool with a big grudge against your recovery path.WingSmall wings, big escape — the simplest flight in the Smash universe.ZapA tiny glowing buzz that turns open air into a ticking, stinging time bomb.ZapperA pocket-sized beam blaster that's been zapping Smashers since 2001.ShieldThe invisible wall every fighter carries, and the one mistake that can end a match.DashEvery step you take on the stage begins with a burst of speed no one can ignore.Ledge TechHide, breathe, pop up — the split-second choice that saves your stock.Air DodgeA quick aerial nudge that turns desperate airtime into calculated escape.
Browse Items & Mechanics in the interactive codex →
