Thief: Deadly Shadows
Third Thief game, introducing open city exploration and third-person view.
Thief: Deadly Shadows is a 2004 stealth video game developed by Ion Storm for Microsoft Windows and Xbox. It is the third video game in the Thief series and introduced the ability to explore an open city between missions, a major new feature for the franchise.
Quick Facts
- Title
- Thief: Deadly Shadows
- Developer
- Ion Storm
- Publisher
- Eidos Interactive
- Director
- Randy Smith
- Producer
- Denise Fulton
- Designer
- Jordan Thomas
- Programmer
- Ian Dunlop
- Artist
- Sergio Rosas
- Writer
- Terri Brosius
- Composer
- Eric Brosius
- Series
- Thief
- Engine
- Unreal Engine 2
Facts from the source article.
Lore & Background
Thief: Deadly Shadows is a first-person and third-person 'sneaker' where the player takes the role of Garrett, an independent master thief. The game is set in a fantasy world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced steampunk technologies interspersed. One of the game's major new features was the ability to explore the City; while previous games sent Garrett straight from mission to mission, this game allows him to walk the City streets between missions where he can steal from passersby, spy on townspeople's daily lives, and search for side quests in addition to major story missions. The game also introduced an ability to switch between first and third person views, and to flatten against walls.
Reader's Guide
Thief: Deadly Shadows received generally positive reviews, albeit not as critically successful as its predecessors. Development for both platforms started simultaneously. The game's open-ended structure allows the player to approach every objective in multiple different ways. City areas unlock as the player progresses through missions. Within the City, the player may sell stolen goods to fences for gold, which can be used at shops to purchase weapons, equipment and supplies. The game never autosaves; the player must save progress manually. A reboot of the Thief series, Thief, was released by Eidos Montréal in 2014.
Did You Know?
- The player can flatten against walls, a new feature for the series.
- The Xbox version uses a rumble effect in the lock-picking minigame.
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