Stealth Games Codexery

Cold War (video game)

A stealth game with an item invention system and a civilian reporter protagonist.

Cold War (video game)

Cold War is a 2005 stealth video game developed by Czech developer Mindware Studios and published by DreamCatcher Games. It is notable for its stealth-action gameplay similar to the Tom Clancy's Splinter Cell series, distinguished by an item invention system that allows players to create tools and weapons from seemingly useless objects, and a story centered on a civilian reporter lacking acrobatic moves.

Quick Facts

Title
Cold War
Developer
Mindware StudiosPorted to Mac OS X by Runesoft.
Publisher
DreamCatcher Games / Runesoft / (OS X) · Linux Game Publishing / (Linux)
Composer
Ján Dušek
Released
NA · 27 September 2005 · AU · 7 November 2005 · EU · 11 November 2005Mac OS X / WW · 31 July 2006Linux / WW · 4 August 2006
Genre
Stealth
Modes
Single-player
Platforms
Windows, Xbox, Mac OS X, Linux

Facts from the source article.

Lore & Background

Cold War is set in 1986 and follows freelance journalist Matthew Carter, who arrives in Moscow seeking a Pulitzer Prize-winning story. Twelve hours later, he is framed for attempted murder of the president and thrown into a KGB political prison. An unidentified female agent replaced his camera with a prototype X-ray camera; when Carter tested it on a fire extinguisher, the flash powder caused an explosion, alerting guards. Inside the prison, he meets a former Soviet agent and escapes through a shaft to the outer areas. Using only recovered weapons and improvised gadgets, he must evade or overcome elite Soviet forces to defeat the conspiracy and avoid a Siberian prison camp.

Reader's Guide

Cold War is significant as a stealth game that diverges from typical genre conventions by featuring a civilian protagonist without acrobatic moves, emphasizing improvisation through its item invention system. The game allows multiple approaches to completing objectives, adding replayability. Its development saw the Xbox version go gold on September 15, 2005, and it is now supported on Insignia, a revival server for original Xbox games. Reception was mixed on PC and Xbox according to Metacritic, but the Linux version received more positive reviews: Phoronix called it 'truly phenomenal' and 'one of the best single-player shooters we have ever played on Linux,' while LinuxGames awarded it 8.5 out of 10, calling it 'the most enjoyable Linux gaming experience of 2006 so far.' The game's legacy includes its unique crafting system and its status as a notable Linux title.

Did You Know?

More in Stealth Games 1-24

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →