Simulation Games of the 2010s, Part 2 Codexery

Viscera Cleanup Detail

Clean the bloody aftermath of alien invasions and disasters.

Viscera Cleanup Detail

Viscera Cleanup Detail is a 2015 science fiction simulation game developed and published by South Africa–based indie studio RuneStorm. Players take on the role of a space-station janitor tasked with cleaning the bloody aftermath of a repelled alien invasion, zombie outbreak, or other disaster. The game was released on 4 April 2014 through Steam Early Access, with a full release on 23 October 2015.

Quick Facts

Title
Viscera Cleanup Detail
Developer
RuneStorm
Engine
Unreal Engine 3
Platforms
Windows, OS X
Release
23 October 2015
Genre
Simulation
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

In Viscera Cleanup Detail, players are assigned as 'Space-Station Janitors' to clean and repair facilities after violent events. Tasks include disposing of debris such as dismembered bodies, shell casings, and broken glass; restocking first aid kits; repairing bullet holes; and cleaning blood splatter and soot from surfaces. Secondary bonus tasks involve stacking crates and filing disaster reports. Players use a mop, a sensor device, a PDA, and later a broom added via patch. Janitorial machines include an incinerator, bucket dispenser, bin dispenser, welding device, and item vending machine; these can malfunction, creating extra mess. Blood can spread through careless actions, requiring careful planning. Players can 'punch out' to end a level and view their performance in 'The Office', which displays a percentile score and news articles about oversights. Scoring below 75% results in being fired, resetting the office and any collected items.

Reader's Guide

Viscera Cleanup Detail gained attention for literalizing the cleanup metaphor common in action games, as noted by Eurogamer's Dan Whitehead. The A.V. Club's Chaz Evans described it as a commentary on first-person shooters, focusing on the consequences of violence. After commercial release, Philippa Warr of Rock, Paper, Shotgun included it in her top games of 2015 and noted that its multiplayer allowed players to learn about each other through their approach to mundane tasks. The game's early access phase received several reviews, and its expansions and DLC extended the concept to settings like Shadow Warrior's first chapter, Santa's rampage, a Halloween crime scene, and a supervillain's lair. The game's significance lies in its unique inversion of typical shooter gameplay, emphasizing methodical cleaning over combat.

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