Simulation Games of the 2010s, Part 2 Codexery

Rebel Galaxy Outlaw

A prequel space combat sim with full 3D movement.

Rebel Galaxy Outlaw

Rebel Galaxy Outlaw is a space trading and combat sim from Double Damage Games, acting as a prequel to the original *Rebel Galaxy*. Players take the stick of a fighter ship, focusing on dogfight-style combat. Unlike the capital ships in the first game, which moved on a flat two-dimensional plane, here you have full freedom of movement in three dimensions. A new optional flight assist feature can be turned on at lower difficulty settings, letting the ship automatically track and chase a chosen target.

To upgrade their ship, weapons, and gear, players earn cash by taking on missions like bounty hunting, protecting colonies from pirates, hauling cargo, or scouting unknown space. You can also mine resources, trade on the open market, or become a pirate yourself. Station bars offer minigames such as slot machines, pool, and an arcade game similar to *Asteroids*. On Windows, players can paint their ship using a detailed interface compared to Adobe Photoshop; this feature isn’t available on consoles due to technical limits.

The story follows Juno Markev, a former space pirate from the DoubleJacks gang and the aunt of the first game’s protagonist. Ten years before *Rebel Galaxy*, Juno retired after marrying Brace and settled into a quiet, law-abiding life in the Dodge Sector. When Brace’s friend Connor says Brace was murdered on a trading run by a man named Ruthless, Juno hunts him down in the Texas system but botches the kill and gets shot down. Broke and shipless, she calls in a favor from old contact Orzu, who gives her a junk scow in exchange for delivering a stolen weapons system. Orzu then points her to an android mercenary named Satchel, who can find Ruthless.

While waiting for Satchel, Juno is pulled back into the DoubleJacks by her friend Marla to break the gang’s original leader, Ansel, out of prison and oust his unpopular replacement. Satchel later finds Ruthless, but when Juno confronts him, he insists he didn’t kill Brace and suggests Connor was playing a game. They team up to track down Connor, who admits the truth: Brace is alive and bribed Connor to fake his death. Brace eventually contacts Juno, revealing the scheme was ordered by her mother, Tatiana Markev.

Meanwhile, Juno is forced to help CEO Xander Brust of Brust Arms—the company she stole the weapons system from—investigate missing shipping convoys.

Quick Facts

Title
Rebel Galaxy Outlaw
Developer
Double Damage Games
Engine
OGRE
Platforms
Microsoft Windows / Nintendo Switch / PlayStation 4 / Xbox One
Released
Microsoft Windows · August 13, 2019 · Nintendo Switch, PlayStation 4, Xbox One · September 22, 2020
Genre
Space flight simulator
Modes
Single-player

Facts from the source article.

Lore & Background

Rebel Galaxy Outlaw is set ten years before the events of Rebel Galaxy. The player character is Juno Markev, a former space pirate of the DoubleJacks gang and the aunt of the player character in the original game. After retiring from piracy to marry her husband Brace, Juno receives word from Brace's friend Connor McCarthy that Brace was murdered by a man named Ruthless. Juno hunts Ruthless down but bungles the attempt and is shot down. Broke and without a ship, she obtains an obsolete garbage scow from her old contact Orzu in exchange for delivering a stolen weapons system. Orzu directs her to the android mercenary Satchel, who can find Ruthless.

While waiting for Satchel, Juno rejoins the DoubleJacks to break the gang's original leader Ansel out of prison. When she finally confronts Ruthless, he denies involvement in Brace's death and suggests Connor was playing an angle. The two cooperate to locate Connor, who reveals that Brace is still alive and bribed him to lie about his death. Brace later contacts Juno, explaining that the scheme was at the behest of Juno's mother, Tatiana Markev. Meanwhile, Juno is coerced into helping CEO Xander Brust of Brust Arms investigate missing shipping convoys, leading to a battlecruiser with a superweapon connected to Tatiana. Tatiana reveals she has been building a criminal empire as a gift to Juno, hoping Brace's false death would prepare her to run it. Juno rejects the plan but is arrested for her part in Ansel's escape. To regain freedom, she must choose between helping the police capture Tatiana or warning Tatiana to wipe out the police fleet. In both outcomes, Brace asks to meet in the Texas system, where Juno can decide whether to stay with him or leave.

Reader's Guide

Rebel Galaxy Outlaw received generally favorable reviews according to Metacritic. The game emphasizes dogfight-style combat from a fighter spacecraft, with full degree of movement in space, contrasting with the capital ships and two-dimensional movement of its predecessor. An optional flight assist feature on lower difficulties allows the ship to automatically track and pursue a selected target. Players earn money through missions such as bounty hunting, defending colonies from pirates, delivering cargo, and scouting unexplored space. Mining, trading, and piracy are also options. The game includes minigames at station bars: slot machines, pool, and an arcade game similar to Asteroids. A notable feature of the Windows version is a detailed ship-painting interface likened to Adobe Photoshop, which is absent from console versions due to technical limitations. The game's legacy lies in its refinement of the space trading and combat formula, offering a more personal, cockpit-focused experience than its predecessor, with a branching narrative that allows player choice in the final confrontation.

Did You Know?

A Four-Decade Gaming Legacy

The Star Wars video game catalog stretches across more than four decades of interactive entertainment, beginning with the 1982 Atari 2600 and Intellivision adaptation of The Empire Strikes Back and extending through titles announced as recently as 2025. The earliest entries, such as the 1983 arcade Star Wars game and the 1984 Death Star Interceptor, established the franchise's presence in gaming during the era of 8-bit home computers and coin-operated cabinets. By the late 1990s, the series had expanded into fully realized PC experiences like X-Wing and Dark Forces, while the 2000s brought console-era staples such as Rogue Squadron and Knights of the Old Republic. The catalog encompasses arcade cabinets, handheld devices like the Game Boy and Nintendo DS, personal computers across multiple operating systems, and every major console generation from the Nintendo 64 through PlayStation 5 and Xbox Series X/S. This sustained output across four decades reflects an unusual consistency in licensing and production that few other film franchises have matched in the gaming medium.

Platform Proliferation and the Re-release Cycle

One of the most striking features of the Star Wars game catalog is the extraordinary breadth of platforms and the persistent pattern of re-releases. The original 1983 arcade Star Wars game was ported to an astonishing array of 8-bit and early 16-bit systems, including the Atari 2600, Commodore 64, ZX Spectrum, BBC Micro, Amstrad CPC, Atari ST, Apple II, MS-DOS, Mac, and Amiga. More recently, titles from the 1990s and 2000s have found new life on modern hardware: Super Star Wars returned on Wii Virtual Console and later on PS4 and PlayStation Vita, while Dark Forces was re-released in 2024 for Nintendo Switch, Windows, PlayStation 4 and 5, Xbox One, and Xbox Series. The 2024 re-release of The Phantom Menace for PS4 and PS5, and the 2025 multi-platform return of Jedi Power Battles across Windows, Switch, PlayStation, and Xbox, demonstrate that the franchise continues to revisit its back catalog for contemporary audiences.

Defining Series and Franchise Pillars

Several recurring series form the structural backbone of the Star Wars game catalog. The X-Wing flight simulator line, beginning in 1993 with Star Wars: X-Wing and its expansions Imperial Pursuit and B-Wing, progressed through TIE Fighter, X-Wing vs. TIE Fighter, and X-Wing Alliance by 1999, establishing a dedicated space-combat genre within the franchise. The Jedi Knight series, rooted in 1995's Dark Forces, evolved through Dark Forces II, Jedi Outcast, and Jedi Academy, offering first-person and third-person action across PC, console, and later handheld platforms. Knights of the Old Republic (2003) and its 2004 sequel The Sith Lords introduced a role-playing dimension, later expanded into the massively multiplayer The Old Republic (2011), which received seven expansions through 2022. Meanwhile, Rogue Squadron delivered three console-focused flight titles between 1998 and 2003, and the Racer series brought competitive vehicle combat to multiple generations of hardware.

The Forward Pipeline

Looking ahead, the Star Wars gaming pipeline reveals a slate of ambitious projects spanning multiple studios and genres. Star Wars: Galactic Racer, set for 2026 on Windows, PlayStation 5, and Xbox Series X/S, is being developed by Fuse Games and represents a modern continuation of the beloved vehicle-combat line. Star Wars: Fate of the Old Republic, announced in 2025 by Arcanaut Studios, and Star Wars Jedi 3, announced in 2024 by Respawn Entertainment, signal ongoing investment in narrative-driven experiences. Saber Interactive is working on a remake of Knights of the Old Republic, originally announced in 2021 for Windows and PlayStation 5, which would update one of the franchise's most celebrated role-playing titles. Quantic Dream's Star Wars: Eclipse, also announced in 2021, adds another entry to the queue. Together, these in-development projects indicate that the franchise's interactive storytelling is far from exhausted, with studios approaching the galaxy from distinct creative angles across racing, action, and role-playing formats.

Frequently Asked Questions

What is Rebel Galaxy Outlaw and who made it?

Rebel Galaxy Outlaw is a space trading and combat simulation developed and published by Double Damage Games. It serves as a prequel to the original Rebel Galaxy, shifting the focus from capital-ship management to piloting a smaller fighter craft.

How does the combat in Rebel Galaxy Outlaw differ from the first game?

While the original Rebel Galaxy had capital ships moving on a flat two-dimensional plane, Outlaw gives players full three-dimensional freedom of movement for dogfight-style aerial combat. This makes every engagement feel more like a free-flying space dogfight than a top-down tactical battle.

Is there a flight-assist option for players who find 3D combat difficult?

Yes. At lower difficulty settings you can enable an optional flight-assist mode that automatically tracks and chases whichever target you select, reducing the manual piloting burden while you focus on aiming and firing.

How do you upgrade your ship and gear in Rebel Galaxy Outlaw?

You earn cash by completing missions such as bounties, and that money is then spent on upgrading your ship, weapons, and other equipment to handle tougher opponents and longer contracts.

What platforms and release dates does Rebel Galaxy Outlaw cover?

The game launched on Microsoft Windows on August 13, 2019, and arrived on Nintendo Switch, PlayStation 4, and Xbox One on September 22, 2020. It received generally favorable reviews on Metacritic across those platforms.

More in Simulation Games of the 2010s, Part 2 1-22

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →