Science Fiction Video Games Codexery

Abiotic Factor

A 2025 survival game set in a 1993 underground research facility.

Abiotic Factor

Abiotic Factor is a survival video game released in 2024, created by the New Zealand independent developer Deep Field Games and published by Playstack. The story places players in 1993 as scientists trapped in a huge underground research complex located in the Australian outback. Critics praised the game for mixing genres, its storytelling, and how it handles multiplayer. It was a nominee for "Best Multiplayer Game" at the 2024 Golden Joystick Awards.

The game is played from a first-person perspective. Players control scientists stuck inside the GATE Cascade Research Facility, a subterranean complex, in the year 1993. They must craft tools and weapons, fight alien creatures, and construct home bases, either alone or with up to five other players online. The visuals use a low-resolution, stylized three-dimensional style, and the humor draws from the Half-Life series. At the start, players create a character and choose a science-themed specialization that affects their stats and may give permanent bonuses or penalties. A role-playing-style experience system and skill tree let players upgrade their character after creation. While exploring the GATE complex, players must manage hunger, thirst, continence, and fatigue, as well as protect themselves from environmental hazards like temperature and radiation. A day-night cycle controls power access: at night, all lights in the facility turn off, and interdimensional portals can appear near player bases, letting enemies attack. To defend against these raids and various alien, robotic, and human threats, players break down furniture and collect items to craft improvised weapons and gear. The story is linear, leading players through several sectors of the underground complex that are unlocked by crafting specialized tech, and through multiple alternate dimensions called "Anteverses" reached via portals. These portal worlds vary in style and function, offer unique resources, and reset twice a week, encouraging repeated visits for materials. The plot is told through audio logs and emails found on terminals, with voiced non-player characters giving extra exposition and guidance. Completing the game takes about 50 to 60 hours.

The setting is 1993 inside the GATE Cascade Research Facility, a vast underground complex run by Garrick Advanced Technology Enterprises (GATE).

Quick Facts

Title
Abiotic Factor
Developer
Deep Field Games
Publisher
Playstack
Programmer
Jacob "Abiscuits" Kemp
Artist
Connor "MadDok" Moran
Engine
Unreal Engine
Platforms
PlayStation 5 · Windows · Xbox Series X/S
Released
22 July 2025
Genre
Survival
Modes
Single-player, multiplayer
Producer
Henry Feltham
Designer
Geoff "Zag" Keene

Facts from the source article.

Lore & Background

Abiotic Factor is a survival game played in a first-person perspective. As scientists trapped in an underground research complex called the GATE Cascade Research Facility in the year 1993, players must craft tools and weapons, fight various alien creatures, and build their own home bases, alone or online with up to five additional players. The game's low-resolution stylised three-dimensional graphics and sense of humour are inspired by Half-Life. Players create their own character and assign them one of various science-inspired specialisations which determine their attributes and may add permanent buffs or debuffs. The game features a role-playing games-style experience system and a skill tree, allowing players to upgrade their characters after the initial character creation. While exploring and progressing through the GATE complex, players need to manage their personal needs—such as hunger, thirst, continence, and fatigue—as well as their protection from environmental factors like temperature and radiation. A day-night cycle determines the players' access to power; at night, all lights in the research facility are turned off and interdimensional portals may appear around player bases, allowing enemies to attack them. To defend against these raids and various alien creatures, as well as robotic and human threats roaming the facility, players need to disassemble furniture and collect items in order to craft improvised weapons and gear. Abiotic Factor's linear story leads players through several sectors of the underground complex, which can be unlocked by crafting specialised tech, and through multiple alternate dimensions (called 'Anteverses') accessible via portals. These portal worlds range in style and function and offer unique resources. Unlike the main building, they also reset twice a week. Players are thus encouraged to repeatedly visit and gather crafting materials from these worlds. The game's plot is conveyed through audio logs and emails found on numerous terminals throughout the facility; voiced non-player characters (NPCs) provide additional exposition and guidance for progressing the story. It takes about 50 to 60 hours to complete the game.

Reader's Guide

Abiotic Factor is significant as a survival game that blends genre elements with a narrative-driven, linear story set in a richly detailed underground facility. Its development began in early 2022 and was conducted remotely by a team of around ten developers. Its co-op gameplay was influenced by titles such as Valheim and Sea of Thieves, while its art direction and setting drew inspiration from Valve's Half-Life series. The game was released for Windows, PlayStation 5, and Xbox Series X/S on 22 July 2025, following an early access release in May 2024. During its stage in early access, the game received three major updates: 'Crush Depth' on 12 August 2024, 'Dark Energy' on 4 February 2025, and, along with its full release on 22 July 2025, 'Cold Fusion'. The game received an overwhelmingly positive reception on Steam and was nominated for 'Best Multiplayer Game' at the 2024 Golden Joystick Awards. Its legacy lies in its successful integration of survival mechanics, cooperative play, and a story inspired by classic science fiction, as well as its critical and commercial reception during early access.

Did You Know?

Frequently Asked Questions

What is Abiotic Factor?

Abiotic Factor is a first-person survival game in which you play as a scientist locked inside a vast subterranean research facility buried beneath the Australian outback in 1993. It was created by New Zealand indie studio Deep Field Games and published by Playstack in 2024.

Who developed Abiotic Factor?

The game was made by Deep Field Games, a New Zealand-based independent developer, with Playstack handling the publishing side.

What platforms is Abiotic Factor available on?

You can play it on Windows PC, PlayStation 5, and Xbox Series X/S.

Is Abiotic Factor a multiplayer game?

Yes, it includes a multiplayer component that reviewers singled out as a key strength of the title. That multiplayer mode helped it earn a nomination for Best Multiplayer Game at the 2024 Golden Joystick Awards.

When did Abiotic Factor release?

It launched in early access on 2 May 2024, followed by a full release later in 2024.

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