Atlantida (novel)
Fantasy novel of a lost Atlantean queen in the Sahara.
Fabricioalvarezhn · CC BY-SA 4.0
Atlantida (French: L'Atlantide) is a fantasy novel by French writer Pierre Benoit, published in February 1919. It won the Grand Prize of the French Academy and was translated into English in 1920. The story inspired several films and a video game adaptation.
Quick Facts
- Title Orig
- L'Atlantide
- Translator
- Mary C. Tongue and Mary Ross
- Author
- Pierre Benoit
- Language
- English
- Genre
- Fantasy
- Publisher
- Albin Michel
- Pub Date
- 1919
- English Release Date
- 1920
- Media Type
- Print (Hardback)
- Pages
- 352
Facts from the source article.
Lore & Background
The novel is set in 1896 in the French Algerian Sahara. Two officers, André de Saint-Avit and Jean Morhange, investigate the disappearance of fellow officers and are drugged and kidnapped by a Targui warrior, procurer for the monstrous Queen Antinea. Antinea, descendant of Atlantis's rulers, has a cave wall with 120 niches for her lovers; only 53 are filled. Saint-Avit, unable to resist her charms, murders the asexual Morhange by her will, but eventually escapes the desert alive.
According to some, Benoit's character Antinea was inspired by the Berber queen Tin Hinan. Benoit drew upon his youth: as the son of a colonel, he spent early years in Tunisia and attended school in Algeria, where he also fulfilled military service. In a 1920 article, he explained that childhood stories of Tuaregs and a mission into the African centre by two Frenchmen of whom only one returned formed the basis of the novel.
Following an allegation of plagiarism from Sir Henry Rider Haggard's She (1887), Benoit stated this was untrue as he could neither speak nor read English, and no French translation of Haggard's book was available at the time.
Reader's Guide
Atlantida is significant as Pierre Benoit's second novel, winning the Grand Prize of the French Academy and establishing his reputation. Its plot—a lost Atlantean queen in the Sahara who seduces and destroys men—proved highly adaptable, inspiring at least eight film adaptations between 1921 and 1992, including versions by Jacques Feyder, Georg Wilhelm Pabst, and Bob Swaim. The story also influenced the Italian peplum film Hercules and the Conquest of Atlantis (1961) and a parody, Totò sceicco (1950). In 1997, Cryo Interactive released Atlantis: The Lost Tales, a video game that drew heavily and intentionally from Benoit's novel, updating the story for a contemporary audience. The novel's legacy includes ongoing debate about its originality, with Benoit defending against plagiarism accusations by citing his inability to read English. The work remains a touchstone for early 20th-century French fantasy and a source for later popular culture.
Did You Know?
- The novel was first published in English as a serial in Adventure magazine in the United States.
- Only 53 of Queen Antinea's 120 lover niches have been filled; when all are filled, she will rest forever.
- Benoit stated he could neither speak nor read English, refuting plagiarism claims regarding Haggard's She.
- The 1961 Italian film Hercules and the Conquest of Atlantis drew heavily on the book's plot and characters.
Publication, Acclaim, and a Legal Storm
Pierre Benoit's L'Atlantide arrived in February 1919 as his second novel, following Koenigsmark, and it immediately captured the attention of France's literary establishment by winning the Grand Prize of the French Academy. The English-language world encountered the story in 1920 under the title Atlantida, first appearing not as a bound volume in the United States but as a serialized installment in Adventure magazine. A facsimile of that early English translation would later be reissued by Bison Books in 2005 under the title Queen of Atlantis. The novel's critical success, however, was shadowed by controversy. In October 1919, reviewer Henry Magden publicly alleged that Benoit had plagiarized Sir Henry Rider Haggard's 1887 novel She. Benoit responded with a libel suit, insisting the charge was baseless. He explained that he could neither read nor speak English, and pointed out that no French translation of Haggard's work had been available at the time, making the accusation practically impossible to sustain.
A Desert of Desire and Moral Ruin
Set in 1896 within the French Algerian Sahara, the novel follows two military officers, André de Saint-Avit and Jean Morhange, as they set out to investigate the disappearance of their fellow officers. Their expedition takes a sinister turn when a Targui warrior, acting as procurer for the enigmatic Queen Antinea, drugs and abducts both men. Antinea, who claims descent from the ancient rulers of Atlantis, keeps a vast cave whose wall bears one hundred and twenty carved niches, each designated for one of her lovers. Only fifty-three have been filled. Her plan is absolute: once the final niche is occupied, she will take her throne at the cave's center and rest forever. Saint-Avit finds himself unable to resist Antinea's charms, while Morhange, described as asexual, remains untouched. In a moment of terrible moral collapse, Saint-Avit kills Morhange at Antinea's command. Yet the story does not end in captivity. Saint-Avit ultimately breaks free and manages to survive his way out of the desert, carrying the weight of what he has done.
Roots in the North African Landscape
The novel's setting is not merely decorative; it grows directly from Pierre Benoit's own childhood. As the son of a colonel, he spent his formative years in Tunisia, where his father held a military posting, and later attended school in Algeria, where he also completed his own military service. Between 1892 and 1907, his life was anchored in those North African territories, and from an early age he absorbed stories about the Tuareg people. In a 1920 article in L'Écho de Paris, Benoit traced the story's origin to a particular legend he had heard as a child: a mission into the African interior undertaken by two Frenchmen, of whom only one ever returned, and whose companion's fate was never explained. He declared this unexplained disappearance to be the sole foundational idea behind Atlantida, stating there was no other. Some scholars have also drawn a parallel between the character of Antinea and the historical Berber queen Tin Hinan, suggesting the novel's mythic queen may owe something to real figures of the region's past.
From Silent Screens to Video Games
The story's cinematic life began almost immediately. Jacques Feyder directed the first screen adaptation during 1920, released in 1921. A decade later, the German director Georg Wilhelm Pabst produced three separate versions between 1932 and 1933, one in each of German, French, and English, reflecting the multilingual practice common in that era. The 1949 American release Siren of Atlantis, starring María Montez, brought the tale to American screens. The 1960s saw the story enter the peplum genre with Hercules and the Conquest of Atlantis (1961), directed by Vittorio Cottafavi, in which Antinea captures Hercules and his companion Androcles in her red-lined underground palace. The film wove in an anti-nuclear theme and was praised as one of the stronger sword-and-sandal entries, though its American retitling as Hercules and the Captive Women signaled its expected audience. A 1950 Italian comedy, Totò sceicco, offered a lighthearted parody. Further adaptations followed in 1972 and 1992, and in 1997 Cryo Interactive's video game Atlantis: The Lost Tales reimagined Antinea as Queen Rhea, becoming a European hit that spawned four sequels.
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Frequently Asked Questions
What is Atlantida (novel)?
Atlantida, originally titled L'Atlantide, is a fantasy novel by French author Pierre Benoit that tells the story of a lost Atlantean queen set against the Sahara. It was first published in French in February 1919 and later translated into English in 1920.
Who wrote Atlantida (novel) and what genre does it belong to?
Pierre Benoit, a French writer, authored the novel, which falls squarely in the fantasy genre. The book imagines a legendary Atlantean queen and her connection to the vast desert landscapes of North Africa.
What is the plot of Atlantida (novel) about?
The narrative revolves around the myth of a lost Atlantean queen whose civilization has vanished into the Sahara. Benoit blends elements of ancient legend with adventure to craft a tale of a forgotten world and its enigmatic ruler.
What film and game adaptations exist for Atlantida (novel)?
The novel has been brought to the screen multiple times, with film versions produced between 1921 and 1992. A 1997 video game also drew on the story, extending the novel's reach into interactive media.
What major award did Atlantida (novel) win?
The novel was recognized with the Grand Prize of the French Academy, one of the most prestigious literary honors in France. This accolade helped cement its place in French literary history and contributed to its international fame.
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