Blackthorne
Cinematic platformer set on the hidden planet Tuul.
David Anstiss · CC BY-SA 2.0
Blackthorne is a cinematic platform game developed by Blizzard Entertainment. It was released for the Super NES and MS-DOS in 1994, with a Sega 32X version following in 1995 that is essentially the same as the SNES version with minor graphical differences, but no extra levels. The game follows protagonist Kyle "Blackthorne" Vlaros as he returns to the planet Tuul to reclaim his throne and avenge his father.
Quick Facts
- Title
- Blackthorne
- Developer
- Blizzard EntertainmentPorted to 32X by Paradox Development
- Publisher
- Interplay Productions / Sega (32X)
- Producer
- Ronald Millar Sr. / Matthew Findley
- Designer
- Ronald Millar Sr.
- Programmer
- Frank Pearce Jr. / Patrick Wyatt / Michael Morhaime (PC)
- Writer
- Micky Neilson / Ronald Millar Sr. / Frank Pearce Jr.
- Artist
- Roman Kenney / Stuart Rose / Jason Magness / Ronald Millar Sr. / Samwise Didier
- Composer
- Glenn Stafford
- Genre
- Platform
- Modes
- Single-player
- Platforms
- SNES, MS-DOS, Sega 32X, Classic Mac OS, Game Boy Advance, Nintendo Switch, PlayStation 4, Windows, Xbox One
Facts from the source article.
Lore & Background
Blackthorne is set on the planet Tuul, which has existed for centuries without human knowledge. The people of Tuul were ruled by a single shaman blessed with all knowledge. Years before the game, ruler Thoros led his two sons into the desert and killed himself, his body becoming two stones—light and dark. The lightstone formed the kingdom of Androth, while the darkstone formed Ka'dra'suul, whose people rejected their stone and were transformed into monsters. A ka'dra named Sarlac seized power, formed an army, and led them against Androth. King Vlaros, with the aid of magician Galadril, sent his son Kyle to Earth to save his life, giving him the lightstone for safekeeping.
Reader's Guide
Twenty years later, Kyle has become a renowned military captain and mercenary. After breaking out of prison facing court martial, he begins having strange dreams and is confronted by Galadril, who tells him it is time to return to Tuul. The game begins with Kyle setting out to kill Sarlac and reclaim his throne. Gameplay involves large platforming sequences, gunfights using a pump-action shotgun, and the ability to press against walls to avoid bullets. The game has seventeen levels across four areas—mines of Androth, Karrellian forests/swamps, Wasteland desert, and Shadow keep—with the Sega 32X version adding a fifth area, the snowy mountains. Kyle confronts Sarlac, defeats him, and becomes king of Androth, ruling justly and fairly for many years. The final shot shows him on the throne with a woman and Sarlac's former pet, with Sarlac's skull mounted as a trophy.
Did You Know?
- The protagonist's name Kyle was inspired by Kyle Reese from the 1984 film The Terminator.
- The cover art for the SNES version was drawn by Jim Lee.
- In 2011, Blizzard released the game for free on their Battle.net PC client.
Narrative & World-Building
Blackthorne is set on Tuul, a planet that has existed for centuries without human knowledge. Its people have long been ruled by a single shaman blessed with all knowledge. The narrative's roots trace to Thoros, a ruler unable to choose between his two sons for the throne. He leads them into the desert and kills himself; his body becomes two stones, light and dark, each given to a son who founds a kingdom. Androth's people revere their lightstone, but Ka'dra'suul's inhabitants reject theirs, and the darkstone transforms them into monsters. A ka'dra named Sarlac seizes power, forms an army, and invades Androth. Knowing his people face doom, King Vlaros, with the aid of the Androthi magician Galadril, sends his son Kyle to Earth to save his life, giving him the lightstone for safekeeping. Twenty years later, Kyle is a renowned military captain and mercenary who has broken out of prison while facing court martial. After strange dreams, Galadril confronts him and tells him to return to Tuul. Kyle sets out to kill Sarlac and reclaim his throne. The final shot shows him on the Androthi throne with a woman and Sarlac's former pet, the warlord's skull mounted on the wall.
Gameplay & Combat Design
Kyle 'Blackthorne' Vlaros drives the action in a game built around large platforming sequences and intense gunfights. Players navigate maze-like levels by running and climbing through the environment, collecting keys and items to progress. Combat is distinctly firearm-based: both Kyle and his enemies can press against walls to dodge incoming bullets, and Kyle can fire blindly behind himself without turning around. His primary weapon is a pump-action shotgun, which Androthi allies upgrade throughout the game, increasing its firing speed and power. The campaign spans seventeen levels distributed across four distinct areas: the mines of Androth, the Karrellian forests and swamps, the Wasteland desert, and Shadow keep. The Sega 32X edition adds a fifth area set in snowy mountains, exclusive to that version. As Kyle advances through these regions, his arsenal grows stronger, but so does the difficulty and lethality of the enemies he faces, creating a steadily escalating challenge from the mines to the final confrontation at Sarlac's castle.
Production & Creative Origins
Blackthorne drew direct inspiration from Another World and Flashback, two landmark cinematic platformers. For the initial releases, the development team used rotoscoping techniques—similar to those employed in Prince of Persia—to produce over 1000 animation frames, achieving smooth, lifelike character movement. The later Macintosh version elevated visual quality further by switching to prerendered, motion-captured sprites. The protagonist's first name, Kyle, was a deliberate nod to Kyle Reese from the 1984 film The Terminator. The SNES cover art was illustrated by Jim Lee. Porting history was somewhat turbulent: Interplay originally intended a Sega Genesis conversion but ultimately targeted the Sega 32X instead, adding a fifth area of snowy mountains. Plans for PlayStation and Sega Saturn ports were cancelled, and a 3DO version was showcased at E3 1995 but never released for unknown reasons. The game shipped for Super NES and MS-DOS in 1994, with the 32X edition following in 1995.
Critical Reception & Long-Term Legacy
Blackthorne earned strong critical praise upon release. Electronic Gaming Monthly awarded the SNES version their 'Game of the Month' title, highlighting its dark tone, remarkably smooth animation, and intelligent gameplay design. GamePro dubbed it 'Flashback with an attitude,' praising its detailed graphics and stronger emphasis on action over puzzle-solving. Nintendo Power called it 'Total fun!' and noted superior play control compared to Out of This World, Prince of Persia, and Flashback, though they found it slightly slow. Next Generation hailed it as one of the best arcade-style games the PC had ever seen. The 32X port received positive reviews for its solid graphical overhaul. In the years since, the game has maintained a dedicated following: IGN placed it 90th on their Top 100 SNES list, Complex ranked it 96th among the best Super Nintendo games in 2018, and Total! listed it 49th in 1995. Blizzard made the title free on Battle.net in 2013, and in February 2021 it joined the Blizzard Arcade Collection for Nintendo Switch, PlayStation 4, Windows, and Xbox One as part of the company's 30th anniversary celebration.
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