Arknights: Endfield
A spin-off of Arknights with real-time combat and factory building.
™/®Hypergryph/Gryphline · Public domain
Arknights: Endfield is an upcoming action role-playing game developed and published by Hypergryph for Android, iOS, PlayStation 5, and Windows. A spin-off of the 2019 game Arknights, it shifts from tower defense to a semi-open world experience with base-building and strategic management elements.
Quick Facts
- Developer
- Hypergryph / Mountain Contour
- Publisher
- CHN · Hypergryph · TWN/HKG/MAC · Ariel · WW · Gryphline · Vietnam · Hồng Hà JSC
- Engine
- Unity
- Platforms
- Android · iOS · PlayStation 5 · Windows
- Released
- 22 January 2026
- Genre
- Action-adventure
- Series
- Arknights
- Modes
- Single-player, multiplayer
Facts from the source article.
Lore & Background
Arknights: Endfield takes place on the moon Talos-II, colonized 152 years prior to the game's story by pioneers from Terra via a dimensional portal called a Cosmic Gate. The portal was destroyed five years after colonization during the Aggeloi War, stranding the pioneers. The player assumes the role of the Endministrator of Endfield Industries, overseeing the Protocol Recycling Department and developing an Automated Industry Complex to explore the barren Valley No. 4.
Reader's Guide
Arknights: Endfield is significant as a major expansion of the Arknights universe, introducing a real-time 3D action role-playing system with a combo skill mechanic. Players control a four-member team sharing three skill gauges, using tactical skills, combo skills, and ultimate abilities. The game emphasizes a 50:50 ratio between RPG elements and factory building, where players harvest resources, manage conveyor belts, and route electricity. It launched with multiple modes including Etchspace Salvage (an extraction-type mode), Umbral Monument, and Delver of the Cryptic, with Echoes of War added in July 2026. The game received a Metacritic score of 78/100 based on 21 reviews, indicating mostly positive reception. A notable launch-day issue involved unauthorized PayPal transactions, which Hypergryph addressed by disabling the feature and refunding purchases.
Did You Know?
- The game uses the Unity engine.
- A technical test on PC took place in January 2024.
- As of the latest updates, no official release date has been announced.
Combat & Team Coordination
Arknights: Endfield shifts the franchise away from its tower-defense roots into a real-time, three-dimensional action experience where players simultaneously command a squad of four operators. The defining pillar of this system is the combo skill framework: each character carries a distinct toolkit spanning normal strikes, drop attacks, sequence-finishing blows, and execution moves, layered on top of tactical skills, combo skills, and ultimate abilities. Rather than managing one hero at a time, the player swaps control among all four members mid-fight, chaining abilities for tactical coordination. Three shared skill gauges sit at the heart of the loop; any operator can spend a gauge to unleash a tactical skill, and the gauges refill passively while uncontrolled members continue landing basic attacks. Heavy hits from those basic attacks feed directly into the gauge and simultaneously build an enemy's imbalance meter. Once that meter saturates, the target enters a vulnerable imbalanced state—suffering amplified damage and susceptible to a finishing execution strike—before the effect expires and the cycle must be rebuilt. This rhythm of accumulation, burst, and recovery gives every encounter a distinct tactical cadence.
Industrial Base-Building
Beyond its action combat, Endfield embeds a full factory-simulation layer that Hypergryph has described as aiming for an even fifty-fifty split with the RPG content. Players harvest raw ore from scattered mining nodes, link those sites with custom ziplines, and funnel materials through conveyor-belt networks into processing machines that refine and transform inputs into usable components. Electricity must be budgeted and routed, inputs and outputs assigned per station, and multiple ore types tracked simultaneously—mechanics that echo the logistics puzzles of Factorio or Satisfactory. The base builder is not merely a side activity; it actively supplies progression items at a pace designed to reward players who invest time in expanding and optimizing their industrial complexes. Crucially, the developers have emphasized that the 50:50 target is a guideline rather than a mandate: players are free to lean heavily into either the exploration-and-combat side or the engineering-and-logistics side, shaping their personal playstyle around whichever half of the experience resonates more. This dual-identity design gives Endfield a structural breadth that few action RPGs attempt.
World & Narrative Setting
Endfield transplants the Arknights universe onto Talos-II, a moon first colonized 152 years before the story's opening by pioneers from Terra who crossed a dimensional portal called a Cosmic Gate. That portal was destroyed just five years into the settlement during the Aggeloi War, severing all contact with the home world and forcing the stranded colonists to forge independent civilizations from scratch. Familiar Arknights elements persist—Originium still fuels pseudo-magical Arts, and the pharmaceutical giant Rhodes Island makes an appearance—yet the moon introduces its own ecological and political dangers. Catastrophes, particularly the supernatural phenomenon known as Corruption, warp environments and produce abnormal physical effects across vast stretches of wilderness. The endemic Aggeloi serve as the moon's primary existential threat, while armed scavengers called Landbreakers operate in society's margins. In the present-day narrative, Endfield Industries' Superintendent Perlica has reconstituted the Protocol Recycling Department, and the corporation's Engineering Center has integrated prototype equipment to develop the Automated Industry Complex, targeting the desolate Valley No. 4 as the launchpad for a broader exploration campaign.
Development Timeline & Launch
Hypergryph first opened official social-media accounts for Endfield in March 2022, followed by a teaser trailer and a multilingual pre-registration site. The game's development then progressed through a PC technical test in January 2024 and a limited beta in January 2025, before the release date was officially unveiled at The Game Awards 2025. Built on the Unity engine, Endfield launched on 22 January 2026 across Android, iOS, PlayStation 5, and Windows. The launch day, however, was marred by a significant payment glitch: players who had linked PayPal accounts reported unauthorized charges in various currencies, apparently microtransactions triggered by other users. Hypergryph responded by disabling the PayPal integration entirely and issuing refunds for all affected purchases. Post-launch content continued to roll out, with the Contingency Contract mode—a recurring feature carried over from the original Arknights—arriving in June 2026, and a fourth permanent mode, Echoes of War, following in July 2026. At launch, the game already offered three distinct permanent modes: the extraction-style Etchspace Salvage, the multi-stage trial Umbral Monument, and the puzzle-focused Delver of the Cryptic.
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