Bayonetta 2
Sequel to Bayonetta, published by Nintendo for Wii U.
Bayonetta 2, an action-adventure game from PlatinumGames, hit the Wii U in 2014 under Nintendo’s publishing banner. It follows the 2009 original and was directed by Yusuke Hashimoto, with production by Atsushi Inaba, Akiko Kuroda, and Hitoshi Yamagami, all overseen by series creator Hideki Kamiya. The sequel was first revealed during a Nintendo Direct on September 13, 2012. Unlike the first game, which Sega put out on Xbox 360 and PlayStation 3, this one stayed exclusive to the Wii U thanks to Nintendo’s involvement. The main character sports a fresh outfit and hairstyle, and a new two-player mode is included. It’s the first Bayonetta title to get Japanese voice acting, featuring a cast that differs from the Gonzo anime film *Bayonetta: Bloody Fate* for some characters. Japan saw the game in September 2014, with a worldwide release following in October of that year. Special and First Print Editions came bundled with a Wii U port of the original Bayonetta. Critics widely praised the game for its combat, visuals, and overall improvements over its predecessor. A Nintendo Switch version arrived in February 2018, and the next installment, Bayonetta 3, came out on October 28, 2022.
**Gameplay**
The action stays true to the first game: players control Bayonetta as she battles angelic and demonic foes with a mix of melee strikes and gunfire. Dodging an attack at the last second triggers Witch Time, which slows enemies and lets players counterattack or solve environmental puzzles. Torture Attacks return, trapping enemies in infernal devices for extra points. Weapon customization is back, letting players equip different armaments on both hands and feet—including her signature guns, a bow, swords, and other projectiles. Combat earns grades, with the top “Pure Platinum” requiring high combos, fast times, and no damage taken. A new feature, Umbran Climax, activates when the magic gauge is full. It boosts Bayonetta’s attacks and combos with extra Wicked Weaves and Infernal Demon summons for a short period, increasing range and damage while restoring health.
**Story**
*Setting and characters* The action mostly unfolds on the sacred mountain Fimbulventr and the nearby town of Noatun, both in the Middle East.
Quick Facts
- Title
- Bayonetta 2
- Developer
- PlatinumGames
- Publisher
- Nintendo
- Director
- Yusuke Hashimoto
- Producer
- Atsushi Inaba · Akiko Kuroda · Hitoshi Yamagami
- Designer
- Hirono Sato · Junichi Oka · Akiteru Naka
- Programmer
- Minota Kenshin
- Artist
- Mari Shimazaki · Yusuke Hashimoto
- Writer
- Hideki Kamiya · Bingo Morihashi
- Composer
- Masami Ueda · Hiroshi Yamaguchi · Rei Kondoh · Naofumi Harada · Satoshi Igarashi · Hitomi Kurokawa · Naoto Tanaka · Takayasu Sodeoka
- Series
- Bayonetta
- Platforms
- Wii U · Nintendo Switch
Facts from the source article.
Lore & Background
Bayonetta 2 carries on the action-style gameplay of its predecessor, in which players control the eponymous Bayonetta as she fights against various angelic and demonic forces using combinations of melee attacks and gunplay. Dodging enemy attacks at the last second activates 'Witch Time', slowing down enemies and allowing players to easily retaliate and solve certain environmental puzzles. The game adds a new gameplay element called Umbran Climax, activated when the player has a full magic gauge, which strengthens attacks and combos with extra Wicked Weaves and Infernal Demon summons for a short period, replenishing Bayonetta's health when in use. Weapon customization from the first game returns, allowing players to equip combinations of new weapons on both Bayonetta's hands and feet, including her signature guns, a bow, swords, and other projectile weapons. Players earn grades during combat, with the highest 'Pure Platinum' grade achieved by performing high numbers of combos in the fastest time without being damaged.
Reader's Guide
Bayonetta 2 received widespread critical acclaim, with praise for its combat system, visuals, and overall improvements from the first game. The game's publishing deal with Nintendo meant it released as a platform-exclusive for the Wii U, after being shelved by Sega and receiving additional funding from Nintendo. A Nintendo Switch version was released in February 2018. The Special and First Print Editions included a Wii U port of the original Bayonetta game. The game is the second Bayonetta product to receive Japanese voiceovers, using the same cast that voiced the Bayonetta: Bloody Fate anime film by Gonzo. A sequel, Bayonetta 3, was released on October 28, 2022. The game's story follows Bayonetta as she travels to the sacred mountain of Fimbulventr to save her friend Jeanne, encountering new characters including Loki, the Masked Lumen, and Loptr, and exploring the origins of the Eyes of the World.
Did You Know?
- Bayonetta 2 was announced in a Nintendo Direct presentation on September 13, 2012.
- The game was published by Nintendo as a Wii U exclusive after being shelved by Sega.
- A Nintendo Switch version of Bayonetta 2 was released in February 2018.
Forging a New Identity: Development & Creative Vision
PlatinumGames, a studio assembled from former Clover Studio talent, set out to make their third title a bold statement of originality. Development kicked off in January 2007 under director Hideki Kamiya, and the internal team dubbed themselves "Team Little Angels" — a deliberate nod to the "Team Little Devils" behind the first Devil May Cry. Despite that lineage, Kamiya insisted the project was wholly original, borrowing only loose inspiration from Scandinavian mythology and a reference playthrough of Devil May Cry 4. The creative brief centered on a core theme of "sexiness" and "fashionable" characters, a goal that consumed Kamiya and character artist Mari Shimazaki for over a year as they sculpted Bayonetta's look. The game also locked in a fixed button layout; Kamiya felt remapping controls simply wasn't worth the effort. Before the October 2009 Japanese launch, several playable demos circulated to build anticipation, and the finished product shipped on PlayStation 3 and Xbox 360 before crossing to North America and Europe in January 2010.
Combat as Spectacle: Mechanics & Player Expression
Bayonetta plays as a single-player, third-person hack-and-slash where the witch juggles melee strikes, long-range firearms, and a roster of selectable weapons. Signature moves include "Wicked Weave" combos triggered by specific button sequences and "Torture Attacks" that conjure absurd devices — chainsaws, iron maidens — to punish clustered foes. The system's crown jewel is Witch Time: a perfectly timed dodge slows the world to a crawl, letting Bayonetta carve through enemies in what feels like slow motion before they can respond. Beyond raw offense, the player can double-jump, backflip, shatter background props, rotate the camera, lock onto targets, and swap weapons mid-fight. Unlockable transformations let her become a panther or other creatures, while lollipops restore health, magic, or grant brief invincibility at the cost of the chapter score. Enemies drop halos that serve as currency for upgrades, and her hair can summon Madama Butterfly and other demons for devastating blows. A five-tier difficulty ladder tops out at "Non-Stop Infinite Climax," and a "Very Easy Automatic" mode — which Kamiya jokingly branded "Mommy Mode" — lets players press a single button to unleash full combos.
A Forgotten Witch: Narrative & World
The story unfolds in Vigrid, a fictional European city where Bayonetta — voiced by Hellena Taylor in English and Atsuko Tanaka in Japanese — stirs from a five-hundred-year slumber with no recollection of who she is. As fragments of memory resurface, a deeper history emerges: centuries earlier, two rival orders maintained the balance between darkness and light. The Umbra Witches, devoted to the dark, and the Lumen Sages, devoted to the light, each guarded one half of a paired relic called the Eyes of the World — the Left Eye of Darkness and the Right Eye of Light — which together oversaw the just passage of time. Both factions vanished from Vigrid under mysterious circumstances, leaving the city in disarray. Bayonetta carries an ornate piece of jewelry housing a small red gem, and she is convinced it is the Left Eye. Her present mission is twofold: piece together the truth of her lost past and stop the angels of Heaven from triggering an apocalypse on Earth. The narrative threads together amnesia, ancient cosmic politics, and a witch's desperate search for identity.
Enduring Legacy: Reception & Franchise Longevity
Critics embraced Bayonetta upon its 2009 release, singeing its combat depth, visual presentation, and soundtrack, though some took issue with the story and quick-time events. The game collected multiple end-of-year nominations and wins, surpassed one million copies sold worldwide by 2010, and has since been cited among the greatest video games ever produced. Its cultural footprint expanded in November 2013 with Bayonetta: Bloody Fate, an anime film produced by Gonzo for Japanese audiences. The franchise then continued with Bayonetta 2 in 2014, Bayonetta 3 in 2022, and the spin-off Bayonetta Origins: Cereza and the Lost Demon in 2023. The original title itself enjoyed a remarkable platform journey: after its initial PlayStation 3 and Xbox 360 window, it arrived on Wii U in September 2014, Windows in April 2017, Nintendo Switch in February 2018, and finally PlayStation 4 and Xbox One in February 2020 — a span of over a decade that kept the witch in active rotation for new generations of players.
More in Science fantasy video games 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
