Earthquake
A cataclysmic tremor that strikes all foes on the battlefield with unyielding force.
Earthquake is one of the most iconic and devastating Ground-type moves in the world of Pokémon training. It represents the raw power of the planet itself, causing the ground to tremble violently beneath the feet of opponents. Since its introduction in the very first generation of games, it has remained a staple for powerful Ground-types like Golem, Rhyperior, and Excadrill, as well as many Rock- and Steel-type partners.
- Type
- Ground
- Category
- Special/Physical (Varies by game generation)
- Power
- 100
- Accuracy
- 100%
- PP
- 10
- Status Effect
- None
Lore & Background
The move is unique because it ignores the typical single-target limitation of most attacks in multi-battle scenarios. When used in a Double Battle or Triple Battle, the shockwaves ripple outward indiscriminately, affecting every Pokémon standing on the ground. This makes it a double-edged sword; while it crushes opponents, it can also harm allies if they lack immunity through abilities like Levitate or are holding items that negate contact damage.
In Their Own Story
The sun beat down on the dusty arena of the Indigo Plateau as the challenger's Golem took a deep breath. Its opponent, a nimble Electabuzz, hovered just inches above the dirt, confident in its electric speed. 'Use Earthquake,' the trainer commanded calmly. The ground suddenly lurched, not with a simple shake, but with a violent heave that sent dust clouds spiraling into the sky. Even though Electabuzz tried to dodge, the seismic wave traveled through the very air, knocking it off balance before it could even charge its next attack.
Reader's Guide
Earthquake is a physical Ground-type move with immense power and perfect accuracy. It deals massive damage to any target on the ground, making it a primary offensive tool for Ground-types. In single battles, it hits one opponent, but in double or triple battles, it strikes all adjacent foes simultaneously. Strategically, this area-of-effect capability makes Earthquake essential for team-wide sweeping, though trainers must be cautious of hitting their own partners. It is super-effective against Fire, Electric, Poison, Rock, and Steel types, while being completely ineffective against Flying-types or those with the Levitate ability.
Did You Know?
- Earthquake's power was increased from 80 to 100 in Generation IV to better reflect its status as a premier move.
- The move is one of the few that can hit all opponents on the field at once, regardless of their position.
- Flying-type Pokémon are immune to Earthquake because they are not touching the ground when the shockwave strikes.
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