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Around the World in 80 Days (video game)

A side-scrolling action-adventure based on the 2004 film.

Around the World in 80 Days (video game)

Around the World in 80 Days is a platform video game developed by Pick Up & Play for Mobile phones and published by Saffire and Disney Interactive for the Game Boy Advance. It is based on Walt Disney Pictures and Walden Media's 2004 film of the same name starring Jackie Chan. The game features pre-rendered characters and graphics, and a password feature for returning to specific levels.

Quick Facts

Title
Around the World in 80 Days
Developer
Pick Up & Play / (Mobile) · Saffire / (GBA)
Publisher
Thumbworks / (Mobile) · Hip Games, Disney Interactive / (GBA)
Designer
Jeremy Throckmorton · Alex Rushton · Brandon Harmon
Programmer
Hal Rushton · Deon McClung · Karren Willard
Released
Mobile / WW · June 7, 2004Game Boy Advance / NA · June 22, 2004 · EU · October 15, 2004
Genre
Action-adventure
Modes
Single-player
Platforms
Mobile phone, Game Boy Advance

Facts from the source article.

Lore & Background

Around the World in 80 Days is a side-scrolling action-adventure game set in the 19th century. It follows almost the film's storyline and most of its locations. The player controls Passepartout, a Chinese valet portrayed by Jackie Chan, hired by inventor Phileas Fogg to circumnavigate the world in 80 days. Enemies include warriors sent by General Fang. The player must collect four blue symbols in each level to advance, which also increases the health bar. The health bar depletes when attacked; when emptied, one of the remaining lives (called 'vials') is used. An extra vial is granted for collecting 80 golden coins. The Game Boy Advance uses R, A, and B buttons for kicking, punching, and jumping. Passepartout can slide, jump from wall to wall, and grab ledges. A password function allows returning to specific levels.

Reader's Guide

The game was developed for Game Boy Advance by Saffire, a studio in American Fork, Utah, using a technique to render digitized sprites, as done on their adaptation of the 2004 film Van Helsing. It was announced by publisher Hip Games in May 2004, shipping with the film's North American release on June 22, 2004; the European version followed on October 15, 2004. Reception on Metacritic was 'generally unfavorable'. Marc Nix of IGN described gameplay as 'a slobberknocker' and boss fights as 'just slugfests' that may be too difficult for young gamers despite the rest being easy. Levi Buchanan said the mobile version was 'average to the core'. Tim Ceradsky of GameZone praised the GBA version's graphics as 'looks very good for the GBA' and noted it was easy enough for kids.

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