Sonic Superstars
A 2.5D Sonic game reviving Genesis-era gameplay with new powers.
SEGA · Public domain
Sonic Superstars is a 2023 side-scrolling platform game from Arzest and Sonic Team, published by Sega. Its gameplay recalls the 2D Sonic the Hedgehog titles from the Sega Genesis era. Players choose from Sonic, Tails, Knuckles, or Amy Rose to navigate side-scrolling levels and stop Doctor Eggman and Fang the Hunter. The game introduces special abilities earned by collecting all seven Chaos Emeralds, and it supports local multiplayer for up to four players.
Sonic Team head Takashi Iizuka aimed to update the classic side-scrolling formula so it could stand apart from the 3D games. After plans for another project with the Sonic Mania (2017) developers fell through, Iizuka reached out to Arzest, a studio founded by Sonic co-creator Naoto Ohshima. Development began in 2021, marking Ohshima’s first work on a Sonic game since Sonic Adventure (1998). Arzest focused on replicating the Genesis-era gameplay while adding new mechanics, such as the Chaos Emerald powers, to encourage players to find all seven gems.
Sonic Superstars launched on October 17, 2023, for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Critics gave it mixed reviews, finding it better than Sonic the Hedgehog 4: Episode I (2010) and Episode II (2012) but not as strong as Sonic Mania. They praised how it captured the Genesis-era feel but criticized the new mechanics, and opinions on the visuals and music were split. Initial sales fell slightly short of expectations, partly due to competition from Super Mario Bros. Wonder (2023), though Sega later said it sold well, reaching 2.43 million units by June 2025.
Gameplay
Sonic Superstars is a side-scrolling platformer in the style of the Genesis Sonic games. Players complete levels across several zones, shown from a 2.5D perspective, to defeat Doctor Eggman, who has hired Fang the Hunter and Trip the Sungazer to capture giant animals on the North Star Islands. Four starting characters each have unique moves: Sonic can roll into a dash after jumping; Tails can fly; Knuckles can glide and climb; and Amy Rose can attack with a hammer and double jump. Completing the main campaign unlocks Trip, who combines Amy’s double jump with Knuckles’ climbing.
The North Star Islands contain 12 zones with 26 acts, each zone having one, two, or three acts.
Quick Facts
- Developer
- Arzest · Sonic Team
- Publisher
- Sega
- Director
- Shunsuke Kawaraduka
- Producer
- Takashi Iizuka · Naoto Ohshima · Yasuyuki Tsuzuki
- Composer
- Jun Senoue
- Series
- Sonic the Hedgehog
- Release
- October 17, 2023
- Genre
- Platform
- Platform
- Nintendo Switch · PlayStation 4 · PlayStation 5 · Windows · Xbox One · Xbox Series X/S
- Modes
- Single-player, multiplayer
- Designer
- Saki Ishiguro · Daiki Nakajima · Gen Shiomi
- Artist
- Daisuke Kojima
Facts from the source article.
Lore & Background
Sonic Superstars originated from discussions following the success of Sonic Mania (2017). Sonic Team head Takashi Iizuka wanted to modernize the classic side-scrolling formula independently from the 3D games. After plans with the Mania developers fell through, Iizuka collaborated with Arzest, founded by Sonic co-creator Naoto Ohshima. Development began in 2021 and lasted two and a half years, with Arzest handling development and Sonic Team providing support. The game was built using the Unity engine, with physics code translated from the Retro Engine used in Mania. The designers focused on replicating Genesis-era physics by cross-referencing original games and recreating prior stages for accuracy. The Chaos Emeralds grant power-up abilities, and collecting all seven allows transformation into a super form. The game features a hub world, no lives system, and a second campaign unlocked after completing the main game.
Reader's Guide
Sonic Superstars received mixed reviews from critics, who felt it was superior to Sonic the Hedgehog 4: Episode I and Episode II but inferior to Sonic Mania. Critics praised its replication of Genesis-era Sonic gameplay but criticized its new mechanics, while the visuals and music were divisive. Initial sales were slightly below expectations, attributed to competition from Super Mario Bros. Wonder (2023), though Sega later reported it had sold well, reaching 2.43 million by June 2025. The game marked Ohshima's first contribution to a Sonic game since 1998 and was the first in the series to support four-player local multiplayer. It also introduced a player versus player component with cross-platform play. The absence of lives and the inclusion of a hub world were departures from previous 2D Sonic games.
Did You Know?
- Sonic Superstars is the first Sonic game to feature four-player local multiplayer.
- Naoto Ohshima, co-creator of Sonic, contributed to a Sonic game for the first time since Sonic Adventure (1998).
- The game does not feature lives, so the player never receives a game over.
- Completing the main campaign unlocks Trip as a playable character and a more difficult campaign.
Origins: From Internal Contest to Iconic Mascot
By 1990, Sega found itself locked in a losing battle against Nintendo's grip on the console market. The Genesis lacked a dedicated fan base, and Nintendo barely acknowledged Sega as a real threat. President Hayao Nakayama concluded that porting arcade hits was no longer enough—Sega needed its own star character to showcase the 16-bit hardware. An internal design contest was launched, and among the competing teams were artist Naoto Ohshima and programmer Yuji Naka. Naka had built a tech demo using a dot-matrix algorithm that let a sprite glide smoothly along curves, and his prototype featured a fast character rolling through a winding tube. Management green-lit the project, and level designer Hirokazu Yasuhara joined the effort. The protagonist went through several iterations—first a rabbit with prehensile ears, then other ball-rolling animals—before Ohshima settled on a teal hedgehog. His cobalt-blue hue echoed Sega's corporate logo, while his red-and-white shoes drew from Michael Jackson's Bad album cover. The character's confident, can-do attitude was modeled on then-Governor Bill Clinton. Even the villain, Doctor Eggman, began life as an abandoned contest entry that the team repurposed into a mad-scientist antagonist.
Shattering Nintendo's Hold: Sonic and the Genesis Era
The 1991 release of Sonic the Hedgehog arrived at a critical moment. Sega of America had cycled through marketing strategies—celebrity tie-ins, the Genesis-does-what-Nintendon't slogan—without cracking Nintendo's stronghold. CEO Tom Kalinske, a former Mattel executive, made the bold call to bundle Sonic as the pack-in title for the Genesis. The gamble paid off: the game's blistering speed and tight platforming earned critical praise and, more importantly, drove hardware sales. Sega captured roughly 65 percent of the North American console market, positioning the company as a genuine rival to Nintendo during the fourth generation of consoles. The momentum carried into the mid-1990s, with the Sega Technical Institute producing three follow-up Genesis titles and the spin-off Sonic Spinball in 1993, while additional entries appeared on the 8-bit Master System and Game Gear. Sonic's success fundamentally altered Sega's identity, transforming it from an arcade-porting company into a studio built around a beloved original character. The franchise became the corporate flagship that anchored Sega's brand for decades to come.
Going 3D and Multi-Platform: The Franchise Expands
After a quiet stretch during the troubled Saturn era, Sonic leapt into three dimensions with Sonic Adventure in 1998, a landmark title for the Dreamcast. The game introduced a broader roster of playable characters and set the template for the series' 3D era. In 2001, Sega made the sweeping decision to leave the console hardware business entirely, pivoting to third-party development. From that point forward, Sonic titles appeared across Nintendo, Xbox, and PlayStation platforms, ensuring the character remained visible regardless of which console war dominated the market. The franchise also branched well beyond the core platformer formula: spin-offs filled the racing, fighting, party, and sports genres, developed by a rotating cast of studios. Characters like Miles Tails Prower, Knuckles the Echidna, and Shadow the Hedgehog earned their own dedicated titles. Crossover appearances in Mario & Sonic, Sega All-Stars, and Super Smash Bros. kept Sonic in the cultural conversation. Since 2010, producer Takashi Iizuka has steered the series' direction, guiding it through both celebrated and critically panned entries.
A 1.77-Billion-Download Legacy and a Living Fandom
By 2024, cumulative series sales and free-to-play mobile downloads had reached 1.77 billion, cementing Sonic as one of the best-selling video game franchises and one of the highest-grossing media properties in history. The original Genesis titles are frequently cited as defining artifacts of 1990s pop culture and regularly appear on greatest-of-all-time lists. The franchise's reach extends far beyond the screen: comic books have been published by Archie Comics, Fleetway Publications, IDW Publishing, and DC Comics; animated series have been produced by DIC Entertainment, TMS Entertainment, Genao Productions, and Netflix; a live-action film series has been produced by Paramount Pictures; and a line of Lego construction sets brings the character into the physical toy aisle. Sonic's signature gameplay elements—the ring-based health system, Green Hill Zone, springs, slopes, bottomless pits, and vertical loops—have become instantly recognizable shorthand for speed-based platforming. Despite uneven critical reception on certain entries, such as the 2006 game, the franchise maintains a passionate global fandom that generates a steady stream of fan art, fan games, and other unofficial creative works, keeping the blue hedgehog's cultural footprint alive well beyond any single release cycle.
Gallery

Frequently Asked Questions
What is Sonic Superstars?
Sonic Superstars is a 2023 side-scrolling platformer developed by Arzest alongside Sonic Team and published by Sega. It revives the 2D level design of the classic Genesis-era Sonic games while adding modern touches to the formula.
Who can you play as in Sonic Superstars?
The roster starts with four playable characters—Sonic, Tails, Knuckles, and Amy Rose—and adds a fifth, Trip, as an unlockable option.
Who is the main villain in Sonic Superstars?
The story pits the heroes against a partnership between Doctor Eggman and Fang the Hunter, who team up to cause trouble across the levels.
What special abilities does Sonic Superstars introduce?
By gathering all seven Chaos Emeralds, players unlock unique special abilities that change how they approach gameplay. These powers were a key addition designed to differentiate the title from the 3D Sonic games.
Does Sonic Superstars support multiplayer?
Yes, the game includes local co-op for up to four players, letting friends tackle the side-scrolling levels together on the same screen.
More in Platform Games, Further Titles 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
