The Invaders of the Great Tomb of Nazarick
When the world's greatest powers unite to strike Nazarick, only death awaits them.
In the expansive lore of the New World, this fan-recognized arc refers to the period where external nations conspired against the Great Tomb of Nazarick, primarily during the mid-series timeline associated with Volume 10 and Season 3. While not a single official volume title, it encapsulates the intense political maneuvering and covert military operations launched by the Baharuth Empire and Slane Theocracy to infiltrate or destroy the Sorcerer Kingdom's stronghold. This arc serves as a critical turning point in Ainz Ooal Gown’s transition from a secretive ruler to an overt sovereign. It highlights the desperation of human nations facing an enemy they cannot comprehend, showcasing the overwhelming defenses of Nazarick and the strategic brilliance of its Supreme Beings. The threat posed by these invaders ultimately solidifies the Sorcerer Kingdom's dominance.
Quick Facts
- Timeline
- Mid-Series (Approximately Year 46-47)
- Primary location
- Great Tomb of Nazarick & Baharuth Empire
- Key antagonists
- Baharuth Empire, Slane Theocracy
- Protagonist
- Ainz Ooal Gown (Momonga)
- Outcome
- Conspiracy Foiled, Sorcerer Kingdom Established
Lore & Background
The Great Tomb of Nazarick was designed as an impenetrable fortress by its creators, the Supreme Beings. However, once Momonga arrived in the New World, he discovered that human nations perceived him not just as a threat, but as a target to be eliminated before his power grew too great. The Baharuth Empire and Slane Theocracy, fearing the undead's influence, orchestrated a joint effort involving high-level adventurers and political assassins. This period revealed the fragility of human alliances when faced with magic far beyond their understanding. While Nazarick remained physically secure behind its layered defenses, the psychological warfare waged by Ainz against these invaders was more devastating than any physical attack. The arc underscores the central theme that in this new world, knowledge is power, and ignorance leads to destruction.
Reader's Guide
The arc begins with rising tensions between the Sorcerer Kingdom and neighboring powers. Ainz decides to personally visit the Baharuth Empire to negotiate, revealing his true identity as a powerful sorcerer rather than a mere undead king. During this journey, it is revealed that the Empire and Theocracy have been planning covert operations to infiltrate Nazarick or assassinate its ruler. Key turning points include Ainz's confrontation with Fluder Paradyne and Jircniv, where he demonstrates overwhelming magical superiority without needing to kill. The climax involves the exposure of these conspiracies, leading to the submission of the Empire. The invaders' plans are dismantled not by battle, but by political dominance and fear. This arc concludes with Ainz establishing the Sorcerer Kingdom as an unassailable power.
Did You Know?
- The defenses of Nazarick were originally designed for a game, making them overpowered against New World adventurers.
- Ainz often uses his disguise 'Momonga' to maintain secrecy during early diplomatic meetings.
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