Factions & Groups
17 entries in the Narnia compendium.
Kingdom of NarniaA land where winter never ends until the true kings return.CalormenesNoble warriors from the southern empire who worship the god Tash.The Pevensie Royal FamilyFour thrones awaited the children who would break an eternal winter.White Witch's ForcesAn army of monsters enforcing an eternal winter through fear and petrification.Northern GiantsOnce civilized, now anarchistic — the giants of the north dwell in cold barren plains and Earthborn HumansMortal children from another world destined to wear crowns and save a magical land.Fauns and SatyrsWhimsical woodland guardians who dance beneath the eternal stars of ancient Narnia.Seven Lords of Dawn TreaderSeven noble souls vanished, their fate a mystery that sailed the edge of the world.Giant of HarfangerCold stone halls hide a deadly feast for those who wander too far north.DwarvesStout-hearted smiths whose loyalty is forged in fire but easily shattered by betrayal.Aslan's ArmyFrom every corner of the frozen world, the loyal rose to break the winter's spell.Sea SerpentsA creature born from fear, attacking the *Dawn Treader* at the Dark Island.The Stone ArmyPetrified defiance, awaiting the breath that turns stone back into fury.Aslan's CampA beacon of hope where the faithful gather to restore Narnia under Aslan's golden banner.Telmarine NobilityHuman rulers who conquered Narnia before restoring unity with the Talking Beasts.Free NarniansUnited by faith in Aslan against the eternal winter.Narnian Talking BeastsSentient creatures of fur and feather who stand as the loyal heart and voice of Aslan's re
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