Multiplayer Online Battle Arena Games Codexery

Dungeonland (video game)

A Brazilian dungeon crawler MOBA with a Dungeon Maestro.

Dungeonland (video game)

Dungeonland was a 2013 dungeon crawler MOBA developed by Brazilian studio Critical Studio using the Unity engine. Released on January 29, 2013 for Windows, the game was notable for its asymmetric multiplayer, where three players cooperatively navigate a dungeon while a fourth player, the Dungeon Maestro, sets traps and enemies against them. The game was shut down by its publisher Paradox Interactive on April 18, 2018.

Developer
Critical Studio
Publisher
Paradox Interactive
Release date
January 29, 2013
Platform
Windows
Genre
Dungeon crawler MOBA
Engine
Unity
Shutdown date
April 18, 2018

Lore & Background

Dungeonland was a multiplayer dungeon crawler MOBA set in a theme park controlled by a 'Dungeon Maestro'. The game featured an isometric camera, and each match focused on three players overcoming obstacles and enemies set by the other player acting as the Dungeon Maestro. It supported simultaneous local and online multiplayer. A fourth player could play as the Dungeon Maestro against the other players, using cards spent with mana points to create obstacles such as killer rabbits, exploding frogs, or giant fans.

Reader's Guide

Dungeonland's significance lies in its early attempt to blend dungeon crawling with MOBA mechanics and asymmetric multiplayer, predating later popular titles in the genre. Developed by a Brazilian studio using Unity, it represented a notable entry from the Latin American game development scene. The game received 'average' reviews on Metacritic. Paradox Interactive initially planned to develop Dungeonland into a franchise, but the game was shut down on April 18, 2018, ending its availability. Its legacy is as a short-lived but innovative title that experimented with player-versus-player-versus-environment dynamics in a theme-park setting.

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