AirMech
Free-to-play MOBA inspired by Herzog Zwei.
AirMech is a free-to-play online battle arena title from Carbon Games, which both developed and published it for Windows. The game first entered Steam’s early access program in November 2012, and its full release came on March 30, 2018, under the name AirMech. Versions for Xbox 360, Xbox One, and PlayStation 4 were released as AirMech Arena. Drawing inspiration from Technosoft’s Herzog Zwei, AirMech combines real-time strategy and action gameplay, putting the player in control of a large, transforming humanoid combat vehicle that can fly or land to support units. The player directly pilots their AirMech while also building units to help achieve the mode’s objective, typically destroying the enemy fortress while protecting their own. The player’s fortress spawns infantry units called creeps, which can capture outposts that heal AirMechs and units when picked up. Players earn in-game currency called kudos after each match, which can be used to unlock units, pilots, and AirMechs. Persistent XP is also gained, unlocking more units as the player levels up. Unit types include infantry, tanks, light cars, stationary defense or economy units, healing units, and traps. Diamonds can be purchased to unlock units and cosmetics, but any gameplay-affecting item can be bought with kudos. The sole resource to manage is credits, generated by the fortress and any owned outposts. Different units require specific credit amounts to build, and special money-maker units can boost credit generation. The player has an upkeep cap of around 30 slots, with some units taking more than one; this cap can be increased by capturing outposts or building generators. Players choose from nine AirMechs, each with distinct abilities and stats, along with various pilots, items, and parts. Pilots, items, and parts offer large stat boosts with significant downsides; some pilots affect credit generation and unit cap. Items provide minor stat boosts with little gameplay impact, while parts give small boosts with a downside, and more parts become equippable as the player uses the AirMech more. The game has four core modes: solo (including challenges), co-op, player versus player (PvP), and survival. Custom modes like capture the flag (CTF) and ZobaMech—which disables unit production and inflicts damage while flying—are also available.
- Developer
- Carbon Games
- Publisher
- Carbon Games (PC); Ubisoft (console versions)
- Initial release
- November 2012 (Steam early access)
- Full release
- March 30, 2018
- Genre
- Multiplayer online battle arena (MOBA)
- Platforms
- Windows, Xbox 360, Xbox One, PlayStation 4
- Inspired by
- Herzog Zwei (Technosoft, 1989)
Lore & Background
AirMech was first announced on August 26, 2011 during Pax Prime 2011, intended as a modern remake of the popular Herzog Zwei. The game entered open beta on Steam on November 9, 2012. On April 7, 2014, Carbon Games partnered with Ubisoft to launch a version on Xbox 360 under the name AirMech Arena, which was released on Xbox Live Arcade on July 30, 2014. A PlayStation 4 and Xbox One version was announced on March 11, 2015, and an early version of AirMechVR was playable at E3 2015. The game left early access and was fully released on March 30, 2018.
Reader's Guide
AirMech is significant as a modern adaptation of the classic 1989 real-time strategy game Herzog Zwei, blending direct control of a transforming combat vehicle with unit-building mechanics. It follows a free-to-play model, allowing players to unlock units, pilots, and AirMechs with in-game currency (kudos) earned after matches, or purchase diamonds for cosmetics. The game features four core modes: solo, co-op, player versus player (PvP), and survival, along with custom modes like capture the flag (CTF) and Warzone. Its legacy includes a successful early access period on Steam, a console release via Ubisoft, and ongoing updates with patches every week or two. The game's reception was mostly favorable, with reviewers noting its clear inspiration from Herzog Zwei. AirMech's influence lies in demonstrating how classic game design can be refreshed for modern audiences while maintaining a dedicated player base through regular content updates and cross-platform availability.
Did You Know?
- The game was released on Xbox 360, Xbox One, and PlayStation 4 under the name AirMech Arena.
- Capture the Flag mode was disabled in version 28323 on August 22, 2014, but later returned as a custom game mode.
Frequently Asked Questions
What is AirMech and who made it?
AirMech is a free-to-play MOBA developed and published by Carbon Games for Windows. It blends real-time strategy with direct action, letting players pilot a large transforming combat vehicle while commanding a squad of support units.
What makes AirMech different from a typical MOBA?
Instead of controlling a single hero, you pilot a giant humanoid mech that can switch between flying and ground modes to protect your troops. The design was heavily inspired by Technosoft's classic Herzog Zwei, merging RTS unit management with hands-on vehicle combat.
What platforms is AirMech available on?
The PC version launched on Steam in November 2012 as early access and received its full release on March 30, 2018. Console players can find it on Xbox 360, Xbox One, and PlayStation 4 under the name AirMech Arena, with Ubisoft handling console publishing.
Is AirMech free to play?
Yes, the title operates on a free-to-play model across every platform it is available on. You can download and start playing without any upfront purchase.
What does a typical AirMech match look like?
Matches are team-versus-team battles where you coordinate your mech's positioning with your ground squad to push objectives and destroy the opposing force. The core loop revolves around switching between airborne and landed modes to cover different tactical situations while managing your unit lineup.
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