Destructible Environment
A well-placed shot can bring a pillar down—and change the battlefield.
Metro: Last Light features destructible environments in which certain objects, such as pillars, collapse after being shot.
Quick Facts
- First appears
- Metro: Last Light (2013)
Lore & Background
Metro: Last Light 'features destructible environments, in which certain objects, such as pillars, collapse after being shot.' This is presented as one of several improvements over Metro 2033, alongside larger areas and multiple routes. The game encourages exploration and tactical freedom, and destructible objects contribute to that by allowing players to alter the environment.
Reader's Guide
In Metro: Last Light, keep an eye out for objects that can be destroyed—pillars are explicitly mentioned as one example. Shooting a pillar can cause it to collapse, potentially altering sightlines, blocking paths, or creating new tactical options. The game offers more freedom than its predecessor, and destructible environments are part of that, allowing you to adapt your approach to combat. Use your weapons and explosives experimentally, but remember that ammunition is scarce and military-grade rounds serve as currency—so weigh the cost of every shot.
More in Gameplay & Mechanics
Elsewhere in Metro 2033
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