Mario Role-playing Games Codexery

Mario + Rabbids Kingdom Battle

A crossover strategy game uniting Mario and Rabbids.

Mario + Rabbids Kingdom Battle

Ubisoft · Public domain

Mario + Rabbids Kingdom Battle is a 2017 action-adventure and tactical role-playing game for the Nintendo Switch, developed by Ubisoft Milan and Ubisoft Paris and published by Ubisoft. It merges Nintendo's Mario universe with Ubisoft's Rabbids franchise. The story follows Mario, his companions, and the Rabbids as they work to rescue the Mushroom Kingdom from a horde of invading Rabbids, triggered when the creatures mishandle a powerful invention belonging to an avid Mario fan.

The game was first conceived in 2014 by Ubisoft Milan creative director Davide Soliani and brand producer Xavier Manzanares. The design focused on highlighting the contrast between the two franchises and crafting a strategy game with distinctive features. Its visuals and animation were designed to be casual and vibrant, with music composed by Grant Kirkhope. Although early leaks were met with poor reception—mainly due to the inclusion of Rabbids and weaponry—the official announcement at E3 2017 was well received. Critical response was largely positive, with praise for the characters and turn-based combat, though puzzles and level-based combat drew mixed reactions. A Donkey Kong-themed expansion pack was released as downloadable content in 2018, and a sequel, Mario + Rabbids Sparks of Hope, launched on 20 October 2022.

**Gameplay**

Players control Mario and a chosen cast of other Mario and Rabbids characters, including Luigi, Princess Peach, Yoshi, and four Rabbids with exaggerated versions of those personalities. They are guided by a small robot named Beep-0. The story campaign is divided into four linear worlds. Some puzzles must be solved to progress or to earn weapons and collectibles. Completing a world grants Beep-0 a new puzzle-solving ability. Connecting the console to certain Amiibo figurines unlocks two unique weapons.

When the team encounters enemy Rabbids, a battle begins. Most battles require defeating all enemies, but some have fixed objectives, such as escorting a Toad to the stage’s end. A level ends when all enemies are defeated or the objective is met; the player loses if all characters lose their health or fail the objective. Before battle, players can choose three out of eight playable characters (Mario and at least one Rabbid are mandatory) and equip them with weapons that deal different damage or inflict special effects. Combat is turn-based, with each characte

Developer
Ubisoft Milan and Ubisoft Paris
Publisher
Ubisoft
Platform
Nintendo Switch
Release Year
2017
Genre
Action-adventure, tactical role-playing
Composer
Grant Kirkhope

Quick Facts

Developer
Ubisoft Milan · Ubisoft ParisAdditional work by Ubisoft Montpellier
Publisher
Ubisoft
Director
Davide Soliani
Producer
Xavier Manzanares · Gian Marco Zanna
Designer
Damiano Moro · Julien Vial
Programmer
Sylvain Glaize · Tiziano Sardone
Artist
Mauro Perini · Fabrizio Stibiel
Writer
Andrea Babich · Edward Kuehnel
Composer
Grant Kirkhope
Series
Mario / Rabbids / Mario + Rabbids
Engine
Snowdrop
Platforms
Nintendo Switch

Facts from the source article.

Lore & Background

The game was conceived in 2014 by Ubisoft Milan creative director Davide Soliani and Ubisoft brand producer Xavier Manzanares. Design objectives emphasized the dissonance of both franchises and creating a strategy game with unique elements. Its visual elements and animation were casual and vibrant, with music composed by Grant Kirkhope. Although met with poor reception when leaked due to its use of Rabbids and weaponry, it was well received when officially announced at E3 2017.

Reader's Guide

Mario + Rabbids Kingdom Battle received overall positive critical reception, with praise for its characters and turn-based combat, and mixed responses to its puzzles and level-based combat. A Donkey Kong-centric expansion pack was released as downloadable content in 2018. A sequel, Mario + Rabbids Sparks of Hope, was released on 20 October 2022. The game's significance lies in its successful blending of two distinct franchises into a tactical role-playing format, introducing strategy gameplay to a broad audience on the Nintendo Switch. Its legacy includes establishing a crossover series and demonstrating that unconventional pairings can yield commercially and critically viable titles.

Did You Know?

Conception and Creative Vision

Born out of a 2014 collaboration between Ubisoft Milan's creative director Davide Soliani and Ubisoft brand producer Xavier Manzanares, Mario + Rabbids Kingdom Battle was conceived with a bold design philosophy: lean into the inherent dissonance between Nintendo's beloved plumber and Ubisoft's chaotic rabbit creatures, while crafting a strategy experience that felt genuinely distinct. The teams at Ubisoft Milan and Ubisoft Paris aimed for a visual language that was casual and vibrantly animated, paired with a soundtrack composed by Grant Kirkhope to keep the tone light and energetic. The project's public journey was turbulent. An early leak drew harsh criticism, largely because observers fixated on the Rabbids' presence and the game's weapon-based combat, viewing the crossover as tonally jarring. However, when Ubisoft officially unveiled the title at E3 2017, the reception flipped dramatically, with audiences embracing the playful mashup. Released in 2017 for the Nintendo Switch, the game ultimately proved that a tactical RPG could work within the Mario universe without sacrificing either franchise's identity.

Turn-Based Combat and Character Progression

At the heart of the experience sits a turn-based tactical system where players assemble a squad of three from eight available fighters—Mario, Luigi, Princess Peach, Yoshi, and a quartet of Rabbids whose exaggerated personalities mirror their Mushroom Kingdom counterparts. Mario and at least one Rabbid must always be on the field, a rule that keeps the crossover spirit alive in every skirmish. Each turn, a character can move within a fixed range, fire one of two weapon-specific attacks, or trigger a unique special ability. Positioning matters: taking cover behind obstacles shifts enemy accuracy, while movement tricks like dashing into foes or being boosted by a teammate add tactical depth. Weapons carry special effects—honey globs temporarily restrict enemy movement, and ignited bullets burn opponents, sending them running in panicked circles. On the progression side, clearing chapters yields coins for new gear and Skill Orbs that unlock nodes in each character's personal skill tree, boosting stats or granting fresh abilities. Amiibo figurines also unlock two exclusive weapons, and Beep-0, the small robot guide, learns new puzzle-solving abilities as each of the four worlds is completed.

The SupaMerge and the Mushroom Kingdom Crisis

The story begins far from the Mushroom Kingdom, where a young inventor and devoted Mario fan has built the SupaMerge, a headset-like device that fuses any two objects into one. Her virtual robot assistant Beep-0 helps with the project, but the device has a stubborn overheating flaw. Chaos erupts when Rabbids crash in through their Time Washing Machine and start toying with the inventor's belongings. One Rabbid dons the SupaMerge and begins merging its companions with random objects, while the Time Washing Machine itself gets caught in the device's field, tearing open an interdimensional vortex. The anomaly manifests above the Mushroom Kingdom during the unveiling of a Princess Peach statue, swallowing Mario, his allies, and the Rabbids into a spatial rift. Beep-0, now a physical being with Rabbid-like traits and the ability to speak, discovers the SupaMerge has fused permanently into one Rabbid, who is uncontrollably transfiguring others. Most transfigured Rabbids turn hostile, but a quartet resembling Mario's friends stays friendly. A mysterious email contact called F.B. supplies the heroes with weapons and tactical advice as they journey across the kingdom. Bowser Jr. also enters the picture, claiming the SupaMerge-fused Rabbid—whom he dubs Spawny—for his own purposes.

Critical Response and Franchise Legacy

Upon its 2017 release, Mario + Rabbids Kingdom Battle earned broadly positive critical reception, with reviewers praising the characters and the turn-based combat as particular highlights. The puzzle segments and the broader level-based combat structure drew more mixed responses, suggesting those elements didn't quite match the tactical battles in engagement. The game's post-launch life extended its reach: in 2018, Ubisoft released a Donkey Kong-centric expansion pack as downloadable content, bringing the ape into the crossover experience. The strongest signal of the title's enduring appeal arrived on 20 October 2022, when the sequel Mario + Rabbids Sparks of Hope launched, proving the formula had enough staying power to warrant a full follow-up. Looking back at the project's arc—from a poorly received early leak that drew criticism over its Rabbid elements and weaponry, to a well-received official unveiling at E3 2017—the game's trajectory shows how framing and presentation can dramatically shift public perception. For the Nintendo Switch, it established a foothold as a tactical RPG within the Mario world, and the arrival of its sequel confirmed that foothold was meant to last.

Gallery

Frequently Asked Questions

What is Mario + Rabbids: Kingdom Battle?

It is a 2017 crossover title for the Nintendo Switch that blends turn-based tactical combat with action-adventure exploration. Ubisoft Milan and Ubisoft Paris developed the game, merging Nintendo's Mario world with Ubisoft's Rabbids franchise.

What genre is Mario + Rabbids: Kingdom Battle?

The game pairs a tactical role-playing combat system with action-adventure platforming segments. Players position characters on a grid, manage action points, and deploy character-specific abilities to defeat enemies in turn-based encounters.

What is the story of Mario + Rabbids: Kingdom Battle?

A group of Rabbids accidentally unleashes a powerful invention built by a devoted Mario fan, which triggers a full-scale invasion of the Mushroom Kingdom. Mario, Peach, Luigi, and their Rabbid allies must band together to halt the horde and restore peace to the kingdom.

Who developed Mario + Rabbids: Kingdom Battle?

Ubisoft Milan and Ubisoft Paris handled development, with Ubisoft serving as publisher. The project was first conceived in 2014 by creative director Davide Soliani and brand producer Xavier Manz.

What platform is Mario + Rabbids: Kingdom Battle available on?

The title launched exclusively for the Nintendo Switch in 2017. Grant Kirkhope composed the soundtrack, bringing a familiar musical sensibility to the crossover experience.

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