Pit Crew Panic!
Direct a pit crew to fix vehicles and unusual objects against time.
Pit Crew Panic! is a WiiWare title from Hudson Soft that launched in North America on December 1, 2008, followed by Japan on December 2 and Europe on December 5. Hudson called it an 'action panic' game.
Quick Facts
- Developer
- Hudson Soft
- Composer
- Makoto Igarashi
- Kazunori Takahara
- Yuzo Takahashi
- Chiemi Takano
- Yuki Watanabe
- Released
- December 1, 2008 (NA)
- December 2, 2008 (JP)
- December 5, 2008 (EU)
- Genre
- Puzzle
- Modes
- Single-player, multiplayer
- Platforms
- WiiWare
Facts from the source article.
Did You Know?
- WiiWare World gave Pit Crew Panic! a 6/10, finding it 'rather repetitive' with interface issues and visuals 'all over the map'.
- IGN gave the game 3.9/10, noting a unique concept but shallow gameplay, limited lasting appeal, and frustrating controls.
Gameplay
Players control a team of six pit crew girls, directing them with the Wii Remote pointer to repair broken parts on vehicles like racing cars and motorcycles within a time limit. The game also includes fixing unusual objects called 'WHATSITs', ranging from toilets and cakes to castles, aircraft carriers, the Golden Gate Bridge, and the International Space Station. To speed repairs, players can jump in by picking a part and miming the repair action with the Remote. Modes include a normal time attack mode, an 'abnormal mode' where two teams compete on the same WHATSIT, and a training mode, all supporting up to four players simultaneously. Players can customize rules, WHATSITs, and time limits before starting. Local and online multiplayer are available, and best times can be uploaded to an online leaderboard.
More in Hudson Soft Games of the 2000s
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