Metro: Last Light
A post-apocalyptic first-person shooter set in the Moscow Metro.
Metro: Last Light is a 2013 first-person shooter video game developed by 4A Games and published by Deep Silver. It is the sequel to Metro 2033 and the second installment in the Metro series. The game follows Artyom, a young soldier living in the Moscow Metro after a devastating nuclear war, as he searches for the mysterious Dark Ones. It improves on the gameplay mechanics of its predecessor and introduces weapon customization.
Quick Facts
- Title
- Metro: Last Light
- Developer
- 4A Games
- Publisher
- Deep Silver
- Director
- Andrew Prokhorov
- Designer
- Viacheslav Aristov
- Programmer
- Oles Shyshkovtsov · Alexander Maximchuk
- Artist
- Andrey Tkachenko
- Writer
- Dmitry Glukhovsky · Andrew Prokhorov · Paul De Meo
- Composer
- Alexei Omelchuk
- Series
- Metro
- Engine
- 4A Engine
- Platforms
- Microsoft Windows · PlayStation 3 · Xbox 360 · OS X · Linux · PlayStation 4 · Xbox One · Nintendo Switch · Stadia
Facts from the source article.
Lore & Background
Metro: Last Light is set in 2034, one year after the events of Metro 2033. Artyom, now a Ranger, remains uncertain whether killing the Dark Ones was the right decision. Rival factions such as the Soviet Red Line and Nazi Fourth Reich seek to seize the D6 military facility. Khan, a wandering mystic, informs Artyom that a single Dark One survived the missile strike and believes it is key to humanity's future. Colonel Miller, the Rangers' leader, wants it eliminated. Artyom is sent to the surface with Miller's daughter Anna to kill the Dark One, but is captured by the Fourth Reich. He escapes with Pavel Morozov, a Red Line soldier, only to be betrayed by Pavel upon reaching the Red Line. Artyom escapes again, rescues Anna, and learns that the Red Line introduced a weaponized Ebola virus from D6 to a station. After being quarantined and testing negative, Artyom and Khan locate the young Dark One.
Reader's Guide
Metro: Last Light was developed by a team of about 80 people as a direct sequel to Metro 2033, with franchise creator Dmitry Glukhovsky writing the dialogue and main story outline. Multiplayer modes were planned but scrapped to focus on single-player, which the developers hoped would rekindle memories of Half-Life 2. Originally set to be published by THQ, the game had a very limited budget, causing difficult working conditions. Koch Media acquired the rights after THQ's bankruptcy. A planned Wii U version was canceled. The game received generally positive reviews, with praise for its atmosphere, world design, tone, graphics, and gameplay, while criticism targeted the artificial intelligence and technical issues. The pre-order bonus Ranger mode triggered controversy. Commercially, its first-week retail sales in the United States surpassed the lifetime retail sales of Metro 2033. A remastered version, Metro: Last Light Redux, was released in 2014, and a sequel, Metro Exodus, in 2019.
Did You Know?
- The game's novelization, written by Dmitry Glukhovsky, was published as Metro 2035 in 2015.
- A planned Wii U version of Metro: Last Light was ultimately canceled.
- The pre-order bonus Ranger mode, marketed as the definitive way to play, triggered controversy.
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