Generation Zero
Survive the robot invasion in alternate 1989 Sweden.
Generation Zero is a first-person shooter from Avalanche Studios, released under its Systemic Reaction label. The game was first revealed in June 2018 and came out for PlayStation 4, PC, and Xbox One on March 26, 2019. It blends open-world exploration, cooperative play, and survival mechanics, supporting solo play or online teams of up to four.
Set in an alternate 1989, the game takes place in Sweden, where hostile machines have overrun the countryside. These robots range from small scouting drones to enormous units that loom over houses. Players control a Swedish teenager returning from a trip to find everyone gone, victims of the invasion. The goal is to survive the wilderness, defeat the machines, and uncover the fate of the missing population.
The game’s visual style has often been compared to the work of artist Simon Stålenhag, a comparison he himself has noted. Avalanche Studios, however, has stated that Stålenhag’s art was not an inspiration or influence, and that he was not involved in the game’s development in any way.
Critical reception was mixed. On Metacritic, the PlayStation 4 version received “generally unfavorable reviews,” while the Windows and Xbox One versions earned “mixed or average reviews.”
Quick Facts
- Title
- Generation Zero
- Developer
- Systemic Reaction
- Director
- Emil Kraftling
- Engine
- APEX
- Platforms
- Microsoft Windows · PlayStation 4 · Xbox One
- Genre
- First-person shooter, survival
- Released
- March 26, 2019
- Modes
- Single-player, multiplayer
Facts from the source article.
Lore & Background
Generation Zero takes place in an alternate 1989 Sweden where violent robots have overrun the countryside. The robots range in size from tiny scouting drones to massive machines that tower over houses. The player assumes the role of a Swedish teenager who returns from an island excursion to find the local populace has disappeared due to the robotic invasion. Players must strive to survive in the Swedish wilderness while figuring out a means to beat the machines and learn what happened to the people who lived there. The artistic style of the game has frequently been likened to the artwork of Simon Stålenhag, including by the artist himself. However, despite perceived similarities, Avalanche Studios has denied that the style was inspired or motivated by Stålenhag's art and that the artist was involved directly or indirectly in the making of the game.
Reader's Guide
Generation Zero received generally unfavorable reviews for the PlayStation 4 version and mixed or average reviews for the Windows and Xbox One versions, according to review aggregator Metacritic. The game's significance lies in its attempt to blend open-world exploration, cooperative play, and survival mechanics within a retro-futuristic setting. Its alternate-history premise—a 1989 Sweden invaded by hostile robots—offered a distinctive backdrop that drew comparisons to the work of artist Simon Stålenhag, though the developer denied any direct inspiration. The game's legacy is shaped by its mixed critical reception, which highlighted both ambition and execution issues. Despite this, Generation Zero carved out a niche as a cooperative survival shooter that emphasized stealth, tactical combat, and environmental storytelling. Its setting and aesthetic remain its most discussed features, even as the gameplay received less consistent praise.
Did You Know?
- Generation Zero was developed and self-published by Avalanche Studios under the brand Systemic Reaction.
- The game was announced in June 2018 and released on March 26, 2019.
- The artistic style has frequently been likened to the artwork of Simon Stålenhag, though Avalanche Studios denied any inspiration or involvement by the artist.
- The game can be played online with up to three other players or solo.
More in First-Person Shooters of the 2010s, Part 1 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
