Dungeons & Dragons Codexery

Crystal Island (game)

A solo play-by-mail fantasy adventure in the Draconian System.

Crystal Island is a closed-end, mixed-moderated heroic fantasy play-by-mail game published by Saul Betesh. Similar in gameplay to Advanced Dungeons & Dragons and Tunnels & Trolls, it was one of three starter games within Betesh's Draconian System. Players advanced by amassing experience points and acquiring three keys to complete a quest at the Crystal Tower.

Quick Facts

Designer
Saul Betesh
Years
~1990 to 1995
Genre
Role-playing, heroic fantasy
Language
English
Players
Solo adventure
Playing time
unlimited
Materials
  • Instructions
  • order sheets
  • turn results
  • paper
  • pencil
Format
Play-by-mail or email

Facts from the source article.

History and development

Crystal Island was a solo game in Saul Betesh's Draconian System, a fantasy setting based on Dungeons & Dragons. Published by Betesh in Kingston, Ontario, it featured mixed moderation. Reviewer Chris Gorde described it as blending Advanced Dungeons & Dragons with Tunnels & Trolls. While the system's main game was the multiplayer DragonsKeep, Crystal Island served as one of three solo preparation games.

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