Crystal Island (game)
A solo play-by-mail fantasy adventure in the Draconian System.
Crystal Island is a closed-end, mixed-moderated heroic fantasy play-by-mail game published by Saul Betesh. Similar in gameplay to Advanced Dungeons & Dragons and Tunnels & Trolls, it was one of three starter games within Betesh's Draconian System. Players advanced by amassing experience points and acquiring three keys to complete a quest at the Crystal Tower.
Quick Facts
- Designer
- Saul Betesh
- Years
- ~1990 to 1995
- Genre
- Role-playing, heroic fantasy
- Language
- English
- Players
- Solo adventure
- Playing time
- unlimited
- Materials
- Instructions
- order sheets
- turn results
- paper
- pencil
- Format
- Play-by-mail or email
Facts from the source article.
History and development
Crystal Island was a solo game in Saul Betesh's Draconian System, a fantasy setting based on Dungeons & Dragons. Published by Betesh in Kingston, Ontario, it featured mixed moderation. Reviewer Chris Gorde described it as blending Advanced Dungeons & Dragons with Tunnels & Trolls. While the system's main game was the multiplayer DragonsKeep, Crystal Island served as one of three solo preparation games.
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