Duke Nukem Codexery

Development & Legacy

17 entries in the Duke Nukem compendium.

3D RealmsFrom shareware roots to Danish publisher: the two lives of 3D Realms.Build EngineThe 2.5D engine that powered Duke Nukem 3D and many other classic shooters.Ken SilvermanThe programmer who wrote the Build engine, powering Duke Nukem 3D, Shadow Warrior, and Blood.Jon St. JohnThe voice of Duke Nukem and more.George BroussardCo-creator of Duke Nukem and lead project manager for Duke Nukem Forever.Scott MillerFounder of Apogee Software and producer of Duke NukemApogee SoftwareThe pioneer of shareware gaming that launched Duke Nukem and defined an era.Shareware distribution modelThe shareware version of Duke Nukem 3D offered a taste of the full game, with a surprising amount of…Quake rivalTwo giants of 90s FPS, trading shots across genres.Interactive environmentsHail to the King, Baby!Pig cop enemyMutated LAPD officers turned alien enforcers.Strip club levelThe strip club level in Duke Nukem 3D is a memorable interactive location in Episode One, where tipping…Mighty FootWhen guns jam and fists fail, Duke's boot never misses.Duke Nukem Forever development hellThe most recent main series installment, Duke Nukem Forever, ended a long development hell in 2011.Take-Two InteractiveA major American video game holding company behind Rockstar Games, 2K, and Zynga.Randy PitchfordCo-founder of Gearbox Software and president of The Gearbox Entertainment Company.Gearbox SoftwareThe studio behind Borderlands and Brothers in Arms, and owner of Duke Nukem.
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