Heavy Machine Gun
Bring the thunder, hold the line, and never let a bug get close.
The Gunner is the immovable wall of the Deep Rock Galactic dwarf squad, a sturdy figure clad in standard DRG armor designed to suppress entire swarms of alien vermin. Equipped with a massive rotary cannon (the Lead Storm minigun) and a deployable shield generator, this class specializes in area denial and crowd control, ensuring that no bug can get close enough to harm their more fragile teammates. While slow-moving compared to others, the Gunner's sheer firepower makes them the backbone of any defensive strategy.
Quick Facts
- Status
- Active Duty
Lore & Background
The Gunner's psychological profile often reflects a deep-seated need for stability in an unstable environment. Many Gunners are described as stoic, patient individuals who find comfort in the rhythmic roar of their rotary cannons and the steady hum of their shield generators. They understand that while other dwarves might scout or mine, it is their duty to create a safe zone where those tasks can be performed without fear of being overrun by the hive.
Reader's Guide
The Heavy excels at controlling large groups of enemies, making them essential for missions involving swarms or high-density bug spawns. Their primary weapon, the Heavy Machine Gun, fires a continuous stream of rounds that can shred through armor and knock back smaller insects instantly. This weapon is most effective when used in short bursts to manage heat and ammo while maintaining pressure on the enemy. The class's unique tool is the Turret, which can be deployed to cover flanks or hold chokepoints automatically.
A well-placed turret acts as a force multiplier, allowing the Heavy to focus fire elsewhere while the machine watches their back. Heavies also carry a secondary grenade launcher for dealing with large, armored threats like Grubs or Mactera Queens. Synergy is key; Heavies should pair closely with Engineers, whose sentries can boost the turret's effectiveness, and Gunners, who can provide long-range support while the Heavy handles close quarters. Legends of the past often speak of a dwarf named 'Ironclad' who held a single tunnel entrance for hours against an entire hive using only his machine gun and sheer will.
Did You Know?
- Each class has a unique loadout of weapons and tools, giving them varied capabilities in combat and navigation.
- The Engineer class can shoot platforms onto cave walls, and the Scout class has a personal grappling hook.
- The game was developed by Danish studio Ghost Ship Games and published by Coffee Stain Publishing.
- Deep Rock Galactic entered early access on February 28, 2018, and was fully released on May 13, 2020.
More in Classes & Dwarfs
Elsewhere in Deep Rock Galactic
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