Hive Keeper
The heart of the nest beats with chitin, rage, and endless brood.
Often referred to by miners as the 'Hive Keeper', this formidable organism is officially cataloged within the Dwarven Bestiary as the Hiveguard. It serves as a stationary biological anchor for local infestations found deep within the caverns of Hoxxes IV. Its primary function is to defend the nest and continuously spawn smaller, aggressive creatures such as Glyphid Swarmers until it is neutralized.
Quick Facts
- Role
- Spawner; Defender
- Affiliation
- Glyphid Swarm
- Habitat
- Hoxxes IV (Various Biomes)
- Threat level
- High
- Weakness
- Explosives and Heavy Fire
- Status
- Hostile
Lore & Background
To the average miner, destroying a Hiveguard is less about combat and more about crowd control. The creature itself rarely leaves its anchor point, making it a predictable but dangerous target. Its existence signifies that a nest has matured enough to produce this guardian. Eliminating one often grants temporary safety from the smaller swarms of Swarmers, allowing the team to extract resources or complete their objective without constant harassment.
Reader's Guide
The Hive Keeper anchors itself to cavern walls, rendering it immobile but highly dangerous due to its spawning capabilities. Miners must prioritize destroying this organism before engaging its brood to prevent being overwhelmed by numbers. Explosive weaponry is essential; the Grenade Launcher and Napalm canister deal significant damage to its thick chitin while keeping distance. Heavy Gunners should utilize their minigun for suppression, though they risk drawing aggro from spawned Hive Guards.
Engineers must be wary of placing sentries too close, as the creature's proximity triggers rapid spawning that can overwhelm automated defenses. Shooters should focus fire on the glowing weak points exposed when the organism opens its maw to spawn new larvae. Coordination is vital; one squad member should designate a spotter to call out spawn locations while others maintain pressure on the main body. Avoid standing directly in front of the spawner, as its frontal area often emits a cloud of toxic gas or summons immediate melee attackers. Flanking positions are safer but require clear lines of sight for ranged damage.
Did You Know?
- It is completely stationary and cannot move from its anchor point during combat.
- Its thick carapace requires high explosive damage to penetrate effectively compared to smaller bugs.
- It appears as a stationary spawner in Salvage Operations and other mission types, but not as a boss in Elimination missions—those feature Dreadnoughts such as the Hiveguard Dreadnought variant.
More in Enemies & Creatures
Elsewhere in Deep Rock Galactic
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