Attack on Titan 2
2018 hack and slash sequel based on Attack on Titan.
Carter McKendry from New York, NY, United States · CC BY 2.0
Attack on Titan 2, also released as A.O.T. 2 in PAL regions, is a 2018 hack and slash title from Omega Force and Koei Tecmo. It follows up on their 2016 game and adapts Hajime Isayama's Attack on Titan manga.
The story covers the manga's first 50 chapters, matching the first two anime seasons. Players control a custom character who joins the 104th Cadet Corps after the Armored Titan kills their parents during Wall Maria's fall. The base game ends with an original, non-canonical finale. The "Final Battle" DLC picks up chapters 51 through 90, which correspond to season three of the anime.
Gameplay uses cel-shaded visuals and fast aerial combat in large open areas. New additions include a full co-op story mode and a character creator. Outside of battle, players can build relationships with characters like Eren Yeager in the "Daily Life" mode.
Development began right after the first game finished. Omega Force focused on smarter AI and higher difficulty. Koei Tecmo worked with Kodansha and creator Hajime Isayama on extra story elements. The English voice cast was originally planned to record dialogue, but time constraints prevented it, just like the first game. A demo ran in Japan from March 15 to July 31, 2018, and worldwide from March 20 to July 31, 2018. The "Final Battle" DLC launched on July 4, 2019, in Japan and July 5 in North America and Europe.
In its first week in Japan, the PlayStation 4 version sold 28,480 copies, ranking third on the all-format chart. The Nintendo Switch version sold 22,941, and the PlayStation Vita version sold 15,621. The game was nominated for "Sound Editing in a Game Cinema" at the National Academy of Video Game Trade Reviewers Awards.
- Developer
- Omega Force
- Publisher
- Koei Tecmo
- Release year
- 2018
- Platforms
- Nintendo Switch, PlayStation 4, PlayStation Vita, Windows, Xbox One
- Genre
- Hack and slash
- Based on
- Hajime Isayama's Attack on Titan manga
Lore & Background
The game covers the plot of the first 50 chapters of Attack on Titan, also covered by the first two seasons of the anime adaptation. The player primarily experiences major events through an original custom character who joins the 104th Cadet Corp to slay the Armored Titan for killing their parents during the breach of Wall Maria. The last mission of the base game has an original ending non-canonical to both the anime and manga. The DLC 'Final Battle' covers chapters 51 to 90 of the manga, also covered by the third season of the anime.
Reader's Guide
Attack on Titan 2 is significant as a direct sequel that expanded on its predecessor with key new features, including a story-mode fully playable in co-op and a character creator. The game introduced a 'Daily Life' mode allowing players to befriend characters such as Eren Yeager. Development focused on more intelligent AI and increased difficulty. Koei Tecmo worked closely with Kodansha and writer Hajime Isayama on additional story elements. The game sold well in Japan, with the PlayStation 4 version selling 28,480 copies in its first week, and was nominated for 'Sound Editing in a Game Cinema' at the National Academy of Video Game Trade Reviewers Awards. A sequel, Attack on Titan 3, was announced in June 2026 for release on 10 December 2026.
Did You Know?
- The English voice cast were initially going to record dialogue but this was not realized due to time constraints, similar to the first game.
- A demo was released in Japan on March 15, 2018, and worldwide on March 20, 2018, distributed until July 31, 2018.
- The DLC 'The Final Battle' was released on July 4, 2019, in Japan and on July 5 in North America and Europe.
- The game was ported to Stadia on April 1, 2020, two years after its initial 2018 release.
Narrative Scope & The Player's Journey
Attack on Titan 2 structures its story around the first fifty chapters of Hajime Isayama's manga, the same material that spans the first two anime seasons. Rather than forcing players into a fixed protagonist, the game lets you step into the world as a fully original character. This custom hero grows up as a child who enlists in the 104th Cadet Corp, driven by a deeply personal vendetta: the Armored Titan killed their parents during the catastrophic breach of Wall Maria, and the player sets out to avenge that loss. Throughout the campaign, the character fights alongside and interacts with the manga's established cast, experiencing the series' major events from a fresh perspective. The base game's final mission delivers a completely original ending that diverges from both the anime and the manga, making it a non-canonical conclusion. For players who want to continue the story, the downloadable expansion titled 'Final Battle' extends the narrative through chapters fifty-one to ninety, mirroring the third season's arc and bringing the player's journey closer to the manga's later developments.
Combat, Exploration & Character Bonding
Visually, Attack on Titan 2 adopts a cel-shaded art style that gives the world a bold, animated quality while maintaining the high-speed aerial combat that defined its predecessor. Players swing through vast open arenas, taking down titans in large-scale encounters that emphasize momentum and fluidity. Two headline additions distinguish this sequel from the 2016 original: a story mode that can be played entirely in co-op, allowing a partner to share every narrative beat, and a full character creator that lets you design your own hero from scratch. Outside of the intense battles beyond the walls, the game introduces a mode called 'Daily Life,' where the player can befriend and build bonds with the series' cast of characters, including Eren Yeager. This lighter, social layer gives the campaign a sense of continuity and emotional investment, making the world feel lived-in rather than purely a series of combat encounters. The combination of aggressive titan-slaying and quieter relationship-building creates a rhythm that keeps the experience varied across its many missions.
Production & Creative Collaboration
Omega Force kicked off development on Attack on Titan 2 almost immediately after wrapping work on the first title, giving the team a tight but focused window. A central design goal was to make enemy AI noticeably smarter and to raise the overall difficulty ceiling compared to the 2016 game, pushing players to think more carefully about their aerial maneuvers. Koei Tecmo maintained a close working relationship with Kodansha, the manga's publisher, and with Hajime Isayama himself, collaborating on additional story elements that would enrich the player's experience. One planned feature that ultimately did not materialize was a full English voice cast; time constraints prevented the recording sessions from being completed, a limitation that mirrored the first game's production. A playable demo went live in Japan on April 26, 2019, expanded worldwide on May 7, and remained available until July 31 of that year. The 'Final Battle' DLC followed shortly after, launching in Japan on July 4 and in North America and Europe on July 5, 2019.
Sales, Recognition & the Road Ahead
In its first week on Japanese shelves, Attack on Titan 2 moved 28,480 copies on PlayStation 4, claiming the third spot on the all-format sales chart. The Nintendo Switch edition sold 22,941 units in that same period, while the PlayStation Vita version accounted for 15,621 copies, showing the title resonated across multiple hardware platforms. Beyond raw numbers, the game earned a nomination for 'Sound Editing in a Game Cinema' at the National Academy of Video Game Trade Reviewers Awards, a nod to the audio work that brought its cinematic sequences to life. The game launched across Nintendo Switch, PlayStation 4, PlayStation Vita, Windows, and Xbox One, with a Stadia port arriving the following year. Looking forward, Koei Tecmo announced a third entry, Attack on Titan 3, in June 2026, with a release date set for December 10, 2026, confirming the franchise's continued momentum in the video game space.
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Frequently Asked Questions
What is Attack on Titan 2?
It's a 2018 hack-and-slash video game made by Omega Force and published by Koei Tecmo, acting as the direct sequel to their 2016 Attack on Titan title. The game adapts Hajime Isayama's manga into a beat 'em up format.
Who do you play as in Attack on Titan 2?
You create a custom protagonist who enlists in the 104th Cadet Corps after the Armored Titan's assault on Wall Maria kills their parents. The character is entirely player-made rather than a fixed canon figure.
What story does Attack on Titan 2 cover?
The base game adapts the manga's first 50 chapters, matching the first two anime seasons. The optional "Final Battle" DLC extends the narrative through chapter 90, corresponding to season three.
What platforms is Attack on Titan 2 available on?
The title launched in 2018 for Nintendo Switch, PlayStation 4, PlayStation Vita, Windows PC, and Xbox One. In PAL regions it was marketed under the shorter name "A.O.T. 2."
Is the ending of Attack on Titan 2 canon?
The base game wraps up with an original finale that doesn't appear in the manga, so it's a non-canonical conclusion. The "Final Battle" DLC then follows the actual manga storyline through chapters 51 to 90.
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