Baldur's Gate 3 Codexery

7 Days to Die

Survive the apocalypse and the relentless Blood Moon hordes.

7 Days to Die is a survival horror video game developed by the Fun Pimps, first released through early access in 2013 and officially launched in 2024. Set in an open world after a nuclear apocalypse, the game challenges players to survive against zombies, environmental hazards, and resource scarcity, with a distinctive Blood Moon event occurring every seventh in-game day.

Quick Facts

Title
7 Days to Die
Developer
The Fun Pimps
Publisher
The Fun Pimps · Telltale Publishing (PS4, X1)
Engine
Unity
Platforms
PlayStation 4 · Xbox One · Linux · macOS · Windows · PlayStation 5 · Xbox Series X/S
Genre
Survival horror
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

The game's story takes place after a Third World War triggered by nuclear attacks on major cities in a failed attempt to eradicate zombies infected with the Septdiurnal Virus (SDV). The fictional county of Navezgane, Arizona, remains as one of the few habitable areas. The player character is a survivor who must scavenge for food, water, and materials while fending off zombies that become more aggressive at night and as days progress. A major antagonist, Duke H. Cassadore (the Duke of Navezgane), who had previously advocated for bordering the region, has turned to banditry with a group of mutated soldiers—debated to be the bandits planned for addition in Q2 2025.

Reader's Guide

7 Days to Die is significant as a long-running early access title that evolved substantially over more than a decade of development, culminating in a full 1.0 release in 2024. Its voxel-based, physics-simulated environment allows for complex building and destruction, drawing comparisons to Minecraft but with smoother terrain and a survival horror focus. The game's defining mechanic—the Blood Moon horde every seventh day—creates a recurring cycle of preparation and defense that drives gameplay. Multiplayer options include cooperative and hostile interactions on player-hosted servers, with support for split-screen on consoles. The game's legacy lies in its blend of crafting, exploration, and zombie survival, maintaining a dedicated player base through numerous alpha updates that added electricity, vehicles, quests, and dynamic music. Its setting in Navezgane, Arizona, with diverse biomes encouraging exploration, and its detailed injury and illness systems, contributed to its lasting appeal in the survival genre.

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