Hegemony Rome: The Rise of Caesar
A 2014 real-time strategy game set in the Gallic Wars.
Hegemony Rome: The Rise of Caesar is a historical real-time strategy game released in 2014, developed by Longbow Digital Arts and published by Kasedo Games for Windows. It follows the 2010 prequel Hegemony Gold: Wars of Ancient Greece, blending tactical real-time battles with strategic empire management, and emphasizing logistics and military campaign planning. The game takes place during the Gallic Wars, focusing on the campaigns of Julius Caesar as proconsul of Gaul and Illyria.
The game features two main single-player modes: a campaign and a sandbox mode. The campaign is split into four chapters—"Emigrants and Conquerors," "The Most Courageous of All," "Conquer the Island," and "The Power of Desires"—starting with the Helvetii migration, moving through the Belgian rebellion and Roman arrival in the British Isles, and ending with the final clash against Vercingetorix’s Arverni. In sandbox mode, players can freely conquer Southern Britain, the Alps, or all of Gaul, with tutorials included for newcomers. For the first time in the series, wood is a resource needed for building structures like forts, cities, watch towers, markets, warehouses, and siege workshops. Units have upgradable abilities, such as reducing food consumption or recruitment needs, boosting morale, attack, and defense, or improving movement through marshes and snowy mountains.
Three DLCs were released. The Bannerman Pack, a free addition, introduces four new animated units, including the Roman Eagle and Gallic hornblower, which appear based on unit upgrades to make experienced units more visible. The Advanced Tactics Pack, the first paid DLC, adds six mercenary units: Kush Archer, Parthian Cataphracts and Horse Archers, Berber Javelineer, Naked Skirmishers, and Gallic Ambushers. The Mercenaries Pack, the second paid DLC, adds another six special mercenary units: Garamante spearmen, Dacian swordsmen, Sarmatian lancers, Thracian peltasts, Iberian swordsmen, and Suioni raiding ships.
Reception was mixed. Hegemony Rome was seen as a less refined follow-up to Hegemony Gold, with the same core gameplay on a larger map and few new mechanics, leading to repetitiveness. Strategy Gamer gave it 6/10, noting that while simple problems can become more interesting at a larger scale, a great strategy game should not be this repetitive, even if the Romans favored methodical conquest.
Quick Facts
- Title
- Hegemony Rome: The Rise of Caesar
- Developer
- Longbow Games
- Series
- Hegemony
- Platforms
- Microsoft Windows
- Released
- WW · 15 May 2014
- Genre
- Grand strategy, real-time strategy, real-time tactics
- Modes
- Single-player
Facts from the source article.
Lore & Background
Hegemony Rome offers two principal single-player game modes: a campaign mode and a sandbox mode. The campaign is divided into four chapters—'Emigrants and Conquerors', 'The Most Courageous of All', 'Conquer the Island', and 'The Power of Desires'—beginning with the migration of the Helvetii, proceeding through the rebellion of the Belgians and the arrival of Roman forces in the British Isles, and ending with the final confrontation with the Arverni of Vercingetorix. The sandbox mode allows the player to conquer Southern Britain, the Alps, or the entirety of Gaul in any fashion they choose, and includes tutorials for first-time players.
Reader's Guide
Hegemony Rome introduced wood as a new resource for constructing structures like forts, cities, watch towers, markets, warehouses, and siege workshops. Units possess various upgradable abilities, such as reduction of food consumption or necessary recruits, enhancement of morale, attack and defense values, or transport through marshes and snowy mountains. Three DLCs were released: the free Bannerman Pack adding four animated units; the Advanced Tactics Pack adding six mercenary units; and the Mercenaries Pack adding another six special mercenary units. Reception was mixed: Strategy Gamer rated it 6/10, noting repetitiveness; Three Moves Ahead praised the Caesar campaign as close to reality; Hooked Gamers gave 82% and said it reinvented the genre; GameWatcher rated 70%; and GameSpot 50%. The game was viewed as a less sophisticated successor to Hegemony Gold, with the same core game loop on a larger map without new mechanics contributing to repetitiveness.
Did You Know?
- Wood was introduced as a resource for the first time in the series, used to construct structures like forts, cities, watch towers, markets, warehouses, and siege workshops.
- Three DLCs were released: the free Bannerman Pack, and paid Advanced Tactics Pack and Mercenaries Pack.
- Reception ranged from 50% (GameSpot) to 82% (Hooked Gamers), with Strategy Gamer rating it 6/10.
More in Video games with historical settings 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
