ARIDA: Backland's Awakening
A survival game set in 19th-century Brazilian backlands.
ARIDA: Backland's Awakening (formerly known as Projeto Sertão) is an adventure and survival video game developed by Aoca Game Lab. Released in August 2019 exclusively for Windows via Steam, the game follows the journey of Cícera, a young countrywoman overcoming obstacles imposed by hunger and drought in the Brazilian backlands of the 19th century. It is notable for its historical setting and funding from the Secretary of Culture of the State of Bahia.
Quick Facts
- Title
- ARIDA: Backland's Awakening
- Developer
- Aoca Game Lab
- Director
- Filipe Pereira
- Designer
- Filipe Pereira, Vinícius Santos, Gildevan Dias
- Programmer
- Laiza Camurugy, Túlio Duarte, Anderson Sampaio Carapiá
- Composer
- Aldemar Júnior, Tharcísio Vaz
- Artist
- Victor Cardozo, Jocivaldo Bigod, Daniel Argôlo
- Engine
- Unity engine
- Platforms
- Microsoft Windows / Android / iOS
- Released
- August 15, 2019 / June 15, 2022 (Android)
- Genre
- Adventure and Survival
- Modes
- Single-player
Facts from the source article.
Lore & Background
ARIDA: Backland's Awakening was developed by a team of eight independent developers from the Bahia studio Aoca Game Lab, founded by historian Filipe Pereira. The game received funding from SECULT - Secretary of Culture of the State of Bahia, through Edital Culturas Digitais FCBA 2014. To faithfully portray the environment, the team traveled to the Canudos region and spent several days observing the area.
Reader's Guide
ARIDA: Backland's Awakening is significant as a historical survival game that immerses players in the harsh realities of the 1896 Canudos drought and the War of Canudos. Its development by a small independent studio with support from a state cultural fund highlights regional game production in Brazil. The game received positive reviews on Steam, with a score of 93/100, praised for its music and art but criticized for lack of polish and poor performance at release. Its legacy lies in its attempt to blend historical events with survival gameplay, offering a unique perspective on Brazilian backlands history.
Did You Know?
- The game was originally known as Projeto Sertão.
- The developer Aoca Game Lab was founded by a historian, Filipe Pereira.
- The development team traveled to the Canudos region to observe the environment.
Development & Cultural Roots
ARIDA: Backland's Awakening, originally carried under the working title Projeto Sertão, was shaped by a compact independent team of eight developers at Aoca Game Lab, a studio rooted in Bahia. The studio was established by Filipe Pereira, a historian, a background that gave the project a distinctly research-driven sensibility from its earliest stages. Financial support arrived through SECULT, the Secretary of Culture of the State of Bahia, via the Edital Culturas Digitais FCBA 2014 funding program. Rather than relying on reference photos or secondhand descriptions, the development team traveled to the Canudos region itself and spent several days on location, observing the terrain, light, and atmosphere firsthand. Their aim was to render the late-nineteenth-century setting with as much fidelity as the medium allowed, drawing directly from the real geography and historical gravity of a landscape scarred by prolonged drought. This commitment to grounded, place-specific storytelling distinguished the project from more generic survival games and anchored it firmly in a particular Brazilian cultural and historical moment.
Gameplay & Narrative
Set in the Canudos Region during 1896, the game follows Cícera, a young countrywoman forced to survive in a landscape stripped bare by extreme drought. Her journey depends on mastering a tight loop of resource gathering and careful management. Players are tasked with harvesting and preparing cassava to fight off hunger, digging wells to locate scarce water sources, and working alongside other characters encountered along the way. The central challenge is not traditional combat or open-world exploration but rather learning to make the most of the limited tools and inputs the game provides, stretching every resource as far as possible to keep moving forward. Woven into this survival framework is the historical backdrop of the War of Canudos, which raged from 1896 to 1897, meaning Cícera's personal struggle for sustenance unfolds against the broader violence and upheaval of that conflict. The result is a narrative in which historical events are not mere set dressing but actively shape the obstacles the player must overcome.
Release & Distribution
ARIDA: Backland's Awakening launched in August 2019 as a Windows-exclusive title, available solely through digital distribution on the Steam platform. There was no physical retail edition, no console port, and no multi-platform strategy at launch; the game met players exclusively on PC via Steam. The project had been developed under the internal name Projeto Sertão before receiving its final English-language title for the public release. As a product of Aoca Game Lab, a small independent studio in Bahia operating on state-level cultural funding rather than a major publisher's marketing machine, the distribution model reflected the practical realities of a modest team. The Steam-only approach meant the audience was limited to PC gamers who discovered the title through the storefront, reviews, or word of mouth. This narrow release window also shaped the reception: initial performance issues and rough edges were immediately visible to early adopters, and the absence of a broader platform presence kept the game's cultural footprint concentrated within the Brazilian indie-gaming community and the wider Steam user base.
Reception & Critical Response
Upon its August 2019 arrival on Steam, ARIDA: Backland's Awakening earned a strong aggregate score of 93 out of 100, signaling broad approval from the player community. The most consistent praise centered on two pillars: the musical score and the visual art direction. Reviewers and players alike highlighted how the soundtrack and the hand-crafted aesthetic worked in tandem to evoke both the desolation and the quiet beauty of the Brazilian backlands, lending the survival mechanics an emotional weight that purely mechanical titles often lack. However, the reception was not uniformly glowing. A notable thread of criticism focused on technical shortcomings at launch, specifically the game's lack of polish and poor performance. These issues tempered what was otherwise a positive first impression and suggested the team had prioritized atmosphere and narrative authenticity over optimizing the underlying engine. The overall picture was that of a deeply felt, culturally specific experience delivering on its artistic ambitions while still carrying the rough edges typical of a small independent studio's debut release.
Frequently Asked Questions
What is ARIDA: Backland's Awakening?
It is an adventure-survival game created by Aoca Game Lab in which you navigate hunger and drought as a young woman in 19th-century Brazil. The title was previously known by its working name, Projeto Sertão, before launching in 2019.
Who is the protagonist of ARIDA: Backland's Awakening?
You play as Cícera, a young countrywoman whose daily struggle revolves around surviving starvation and severe drought. Her story is rooted in the lived hardships of the Brazilian backlands during the 1890s.
Where and when is ARIDA: Backland's Awakening set?
The game is placed in the Canudos Region of Brazil in 1896, a time of extreme drought and social strain in the northeast. This historical backdrop drives nearly every survival challenge the player encounters.
How can I play ARIDA: Backland's Awakening?
The game was released in August 2019 as a Windows-only title available through Steam. No console, mobile, or other platform version exists.
What makes ARIDA: Backland's Awakening notable in the historical-gaming space?
It received cultural funding from the Secretary of Culture of the State of Bahia, a level of institutional support that is rare for indie projects. Its focus on a female survivor in a period of Brazilian history often told through male-centric narratives also distinguishes it from similar titles.
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