Video Games of the 2000s Codexery

Imperial Glory

A real-time tactics game set during the Napoleonic Wars.

Imperial Glory is a 2005 real-time tactics video game developed by Pyro Studios and published by Eidos Interactive for Microsoft Windows. Set in the Revolutionary and Napoleonic eras from 1789 to 1815, it allows players to choose one of five great empires—Great Britain, France, Austria, Russia, or Prussia—to conquer Europe, North Africa, and the Middle East. The game features a 2-D strategic campaign alongside fully 3-D land and naval battles, drawing comparisons to the Total War series.

Quick Facts

Developer
Pyro Studios; Robosoft Technologies (Mac)
Publisher
Eidos Interactive; Feral Interactive (Mac)
Writer
Ignacio Pérez Dolset; César Valencia Perello
Producer
César Valencia Perello
Composer
Mateo Pascual
Genre
Real-time tactics
Modes
Single-player, multiplayer
Platforms
Microsoft Windows, Mac OS X

Facts from the source article.

Gameplay

The basic units available to the player are infantry, cavalry, and artillery, regardless of the chosen nation. Seizing certain provinces allows deployment of additional units such as Arabian camel cavalry. Infantry types include militia, line infantry, light infantry, grenadiers, riflemen, and each country's elite force, such as the British Black Watch. Artillery pieces include six-pounder cannons and howitzers. In the campaign phase, units are assigned to commanders bearing ranks of captain, colonel, general, or field marshal; commanders can be promoted by winning encounters. Naval battles involve sloops, frigates, or ships of the line. The musket is the primary infantry weapon, reducing hand-to-hand combat opportunities, though players can order bayonet charges. Various unit formations are available for tactical efficiency. Players can also engage in diplomacy with alliance options, construct and fortify buildings that aid recruitment, conduct research to unlock new units and buildings, and establish trade routes with other nations or for internal commerce.

Reception

Imperial Glory received average reviews according to Metacritic. GameSpot praised its picturesque 3D battles and rich diplomacy system, but noted that land battles lack an epic feel, naval battles are difficult to coordinate, and only five historical battles are included. The AI was criticized for lacking a morale system, causing unrealistic unit behavior. GameSpot concluded the game had promise but missed opportunities.

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