Heavy Class
Master the battlefield with heavy armor in Tribes: Ascend.
Tribes: Ascend is a free-to-play first-person shooter developed and published by Hi-Rez Studios for Microsoft Windows, as part of the Tribes series. Aspects from previous Tribes games such as jetpacks and skiing are featured in the game.
Quick Facts
- Role
- Tank; Frontline defender
- First appears
- Tribes 2 (2001)
- Also appears in
- Tribes: Ascend (2012)
- Key ability
- Deployable stationary shield wall (Tribes 2); personal energy shield (Tribes: Ascend)
- Movement speed
- Slower than Scout
- Health pool
- Higher than Scout
Reader's Guide
In Tribes: Ascend, there are three possible sizes of armor to choose: light, medium, and heavy, with three loadouts in each weight group (for a total of nine). Players can select which loadout to use either when first joining a game, respawning, or at an inventory station. Loadouts may be acquired either through an upfront payment, or through playing the game and earning experience points. Upgrades to armor, weapons, and perks are unlocked based on how much players use them in-game, but can also be purchased by experience points. Players were given three free classes when first starting the game, each wearing light, medium, and heavy armor respectively.
Did You Know?
- After the Out Of The Blue update in December 2015, the nine available classes were condensed into three weight groups.
- The ranking system in Tribes: Ascend is a vanity reward; players begin as a rank 1 ('Recruit') and earn ranks as they play.
More in Gameplay & Mechanics
Elsewhere in Tribes
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