Total War Warhammer Codexery

Nehekhara Campaign

Rise from the sands to reclaim your stolen immortality and crush the living.

The Nehekhara Campaign is a major scenario within Total War: Warhammer II that transports players to the scorching sands of the ancient Egyptian-inspired land of the dead. Centered on the Tomb Kings faction, this campaign allows players to lead one of the resurrected dynasties in their quest to reclaim their lost glory and restore the eternal order of the desert. It explores themes of necromancy gone wrong, the betrayal by Settra the Imperishable's kin, and the struggle against the chaotic forces that seek to consume the land.

Quick Facts

Faction type
Tomb Kings
Primary region
Nehekhara (The Desert of Death)
Key antagonists
  • Vampire Coast
  • Chaos Dwarfs
  • Lizardmen
Unique mechanic
Looted Tombs and Curse of the Pharaohs
Playable factions
  • Settra's Chosen
  • Khemri
  • Sotek's Secret
  • The Great Sphinx
Campaign origin
Warhammer II: Rise of the Tomb Kings DLC

Lore & Background

Nehekhara was once a land of great civilization, ruled by wise Pharaohs who sought eternal life through the god Nehekhra. However, their obsession with death led them to turn away from the natural cycle, resulting in a curse that left them as mindless undead servants of dark magic. The great necromancer Settra was betrayed by his own kin, leading to the fragmentation of the kingdom and the rise of rival dynasties, each vying for control over the sacred tombs.

Reader's Guide

The campaign begins with your chosen Tomb King faction awakening in their ancestral tomb. Your primary objective is to expand your domain by conquering neighboring territories while managing your limited population of undead troops. You must complete specific objectives such as reclaiming lost tombs, defeating rival factions like the Lizardmen or Chaos Dwarfs, and unlocking powerful artifacts. Each faction has unique victory conditions tied to their history and goals. As you progress, you will encounter events that reflect the curse of Nehekhara, forcing difficult choices between power and morality. The campaign ends when you achieve your faction's ultimate goal, whether through domination or restoration.

Did You Know?

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