Goblins
A levelling race the world treats as monsters, led by Chieftains, Lords and, rarely, Kings.
Goblins are one of the races of Innworld. They can level like any other people, yet the rest of the world treats them as monsters. Erin Solstice's sign 'No Killing Goblins' made her inn one of the few places that welcomed them.
Quick Facts
- Type
- Race
- Leaders
- Chieftains
- Goblin Lords
- Goblin Kings
- Larger form
- Hobgoblins
- Notable tribe
- Flooded Waters Tribe (Rags)
Facts from the source article.
Background
Goblins are green-skinned with crimson eyes and stand about four feet tall unless they grow into larger Hobgoblins; they have pointed ears and two rows of sharp teeth that grow back. Tribes are led by Chieftains. Above them rank Goblin Lords, rare and gifted individuals who can draw whole tribes to them and are hunted so that they never become Goblin Kings. A Goblin King appears every few centuries at most, leads Goblins from across the world against the other races and lays waste to every civilization it meets, which the other peoples use to justify suppressing the race. Rags' Flooded Waters Tribe is one of the most powerful tribes on Izril.
Source
Text adapted from Goblins on The Wandering Inn Wiki (Fandom, CC BY-SA 3.0). Page history: contributors. Codexery summarised the page, and this entry is shared under the same licence.
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