Classes
Innworld's game-like professions, from [Innkeeper] to [Warrior], earned by doing.
Classes are part of the Grand Design that governs Innworld. A class is a person's profession or calling, such as [Innkeeper], [Warrior], [Mage], [Chef] or [Merchant], and it decides which Skills they receive as they level.
Quick Facts
- System
- The Grand Design
- Examples
- [Innkeeper]
- [Warrior]
- [Mage]
- [Chef]
- [Merchant]
- Milestones
- Level 20 common
- 40 notable
- 50 world-famous
Facts from the source article.
Background
A class is earned by doing the work that belongs to it, as Erin Solstice gained [Innkeeper] by cleaning up an abandoned inn, or granted by someone with the authority to do so. Classes follow what a person truly pursues: Erin played chess only as a game, so she never became a [Tactician]. Most people reach Level 20 in at least one class; Level 30 is rarer, Level 40 a real achievement, Level 50 makes someone a famous national asset, and Level 60 can shake the world. Level-ups happen at once but are announced only while the person sleeps. Some races, such as Trolls, cannot level at all.
Source
Text adapted from Classes on The Wandering Inn Wiki (Fandom, CC BY-SA 3.0). Page history: contributors. Codexery summarised the page, and this entry is shared under the same licence.
Elsewhere in The Wandering Inn
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced