Liscor
The Drake and Gnoll city-state beside the Wandering Inn that has never fallen to a siege.
Liscor is a city-state in Izril of more than 100,000 people, Drakes, Gnolls, Humans and Antinium. Erin Solstice's Wandering Inn stands outside its walls.
Quick Facts
- Type
- City-state
- Continent
- Izril
- Population
- Over 100,000
- Peoples
- Drakes
- Gnolls
- Humans
- Antinium
- Government
- Elected council, no nobility
Facts from the source article.
Background
Its emblem is a city on the waters, for the Floodplains and the spring rains, and its symbol a line cutting the outline of Izril, the city that divided a continent. Liscor has no nobility; a council once made up of eight leading Drakes became an elected body of Drakes and Gnolls. The city is recorded as never having fallen to a siege. In the First Antinium War the Antinium besieged it but could not scale its walls, and a Human coalition under Magnolia Reinhart drove them off; the Necromancer later laid siege to it too, and in Erin's time it came through a siege involving the army of the Goblin Lord Reiss, whose surviving Goblins later joined Rags' tribe. The city also has its own Antinium Hive.
Source
Text adapted from Liscor on The Wandering Inn Wiki (Fandom, CC BY-SA 3.0). Page history: contributors. Codexery summarised the page, and this entry is shared under the same licence.
Elsewhere in The Wandering Inn
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