Sheltered
A post-nuclear family struggles to survive in an underground shelter.
Sheltered is a post-apocalyptic survival game from developer Unicube and publisher Team17. The player takes charge of a family who, after a nuclear war, has holed up in an abandoned underground shelter. The core challenge is keeping them alive against starvation, radiation poisoning, and dehydration by scavenging for supplies on the surface.
Gameplay revolves around managing the shelter itself—expanding it, building toilets and showers to maintain hygiene and reduce stress, and creating storage for food, water, and crafting materials. Each family member begins with one positive trait chosen during character creation and one negative trait assigned at the start. Negative traits can be swapped for positive ones if specific conditions are met; for example, an unhygienic character might become hygienic after contracting food poisoning. Permadeath is in effect for all characters. The family also selects a pet, which offers various benefits if kept alive, but its death causes severe trauma to every family member.
To gather resources, family members embark on expeditions across a randomly generated map. Different locations hold unique loot. On the surface, they encounter other survivors of the war, whose appearances, stats, and traits are procedurally generated. These survivors can be killed for their items, traded with, or recruited to join the shelter. However, players must be cautious: psychopathic recruits may murder family members and flee unless their loyalty is maxed out, at which point they become trustworthy and can go on expeditions themselves. As days pass, survivors tend to appear in groups or with stronger weapons.
The game’s overarching goal, the quest "Extended Family," involves fixing a camper van above the shelter and scanning radio frequencies. The player must fulfill requests from a survivor they meet, who then reveals the location of a new shelter housing another family member. Moving to this new shelter means leaving behind recruited surface survivors and the old shelter. Each new shelter contains a procedurally generated family member (adult or child) and a chance to obtain a new pet if the previous one died. Every subsequent shelter and map becomes harder to survive in.
The game ends when all original family members die—they are color-coded red and take priority over recruits.
Quick Facts
- Title
- Sheltered
- Developer
- Unicube
- Publisher
- Team17
- Designer
- Sonny Meek, Dean Foster
- Platforms
- Linux · Microsoft Windows · OS X · PlayStation 4 · Xbox One · Android · iOS · Nintendo Switch
- Released
- WW · 15 March 2016 · Android, iOS · WW · 25 October 2017 · Switch · WW · 18 December 2018
- Genre
- Survival game
- Modes
- Single-player
Facts from the source article.
Lore & Background
Sheltered was funded through a successful Kickstarter campaign that surpassed its goal of £15,000, after which Team17 announced they would publish the game. It was released on 15 March 2016 and last updated on 16 July 2019. The game features permadeath for characters; the game ends when all family members die, and the save file is deleted. Each family member starts with two traits—one positive chosen during character creation and one negative assigned at game start. Negative traits can be changed to positive ones if certain conditions are met, such as changing 'unhygienic' to 'hygienic' by contracting food poisoning. Players also choose a pet that provides advantages; if the pet dies, each family member suffers severe trauma. Expeditions above ground use a randomly generated map, and locations contain unique loot. On the surface, survivors with procedurally generated appearance, stats, and traits can be killed, traded with, or recruited, though psychopathic survivors may murder family members if their loyalty is low. The penultimate quest, 'Extended Family', involves fixing a camper van and scanning radio frequencies to find a new shelter with a procedurally generated new family member. Four factions appear over time: the Scalpers (weakest, no armor), the Matriarchs (women with stronger weapons but little armor), the Marauders (biker-clothed with powerful melee weapons), and the Corps (military remnants, most dangerous, often armored and armed with firearms).
Reader's Guide
Sheltered attempts to simulate the life of a post-nuclear family, drawing comparisons to This War of Mine. Reception was mixed: the Windows version holds a Metacritic score of 62/100, while the Xbox One and PlayStation 4 versions scored 69/100 and 70/100 respectively. Sam Loveridge of Digital Spy named it 'Xbox Live Game of the Week' with a 5/5 star rating. Cassandra Khaw of Eurogamer wrote that the game 'is an interesting attempt to simulate the life of a post-nuclear family, but it falls short of its potential.' Kyle LeClair of Hardcore Gamer rated it 3.5/5 stars, calling it a 'fun and challenging game' that fails to stand out from other survival games. A direct sequel, Sheltered 2, was scheduled to release on PC in 2021.
Did You Know?
- The game was funded via Kickstarter, surpassing its £15,000 goal.
- Each family member starts with one positive and one negative trait; negative traits can be changed by meeting certain conditions.
- If the family's pet dies, every family member suffers severe trauma.
- The Corps faction consists of military remnants and is the most dangerous group in the game.
The Core Survival Loop
Sheltered places players in the role of a family that has fled a nuclear catastrophe into an abandoned underground war shelter. The immediate challenge is keeping everyone alive against starvation, radiation poisoning, and dehydration while supplies dwindle. Players must expand the shelter, construct hygiene facilities like toilets and showers to manage stress, and organize storage for food, water, and crafting materials. Every upgrade to the living space directly affects the family's well-being. Character design adds a layer of moral tension. Each family member begins with one positive trait selected during creation and one negative trait assigned at the start of the game. Under specific circumstances, a flaw can be transformed into a strength—for instance, an unhygienic character might become hygienic after contracting food poisoning. The game enforces permadeath, meaning any lost character is gone forever. A chosen pet provides ongoing benefits, but its death inflicts severe trauma on every surviving family member. The stakes are absolute: the moment the last colour-coded red family member perishes, the save file is deleted and the run ends, regardless of how many recruited survivors remain.
Surface Expeditions & the Factions
Once the shelter's stores run dry, family members must venture above ground on expeditions across a randomly generated map where each location yields unique loot. Out in the wasteland, they encounter survivors whose appearances, stats, and traits are procedurally generated. Players can kill these NPCs for their gear, trade with them, or recruit them—but recruitment carries risk. A psychopathic survivor may attempt to murder shelter inhabitants before fleeing, unless loyalty has been fully raised, making them reliable expedition companions. As days pass, encounters grow more dangerous, with survivors appearing in larger groups and wielding heavier weapons. Four named factions eventually emerge, none recruitable. The Scalpers, dressed like native cannibals, are the weakest and earliest to appear, rarely equipped with armor or powerful weapons. The Matriarchs, women who pride themselves on being tough, carry slightly better arms but still lack body armor. The Marauders wear biker gear or butcher's aprons with assorted masks and favor powerful melee weapons like axes alongside occasional firearms. The Corps, military remnants, are the deadliest and latest to appear, commonly wearing body armor and armed with firearms.
Development & Multiplatform Release
Sheltered was developed by Unicube and published by Team17, who came on board after the project successfully surpassed its £15,000 Kickstarter funding goal. The game launched on 17 March 2016 and was made available across a remarkably wide range of platforms: Linux, Microsoft Windows, OS X, PlayStation 4, Xbox One, Android, iOS, and Nintendo Switch. This broad distribution meant the title could reach players on virtually any major gaming device, from home consoles to mobile phones. Despite the wide release, the game's post-launch support window was relatively short. The final update shipped on 16 July 2019, roughly three and a half years after launch, after which no further patches or content additions were issued. The fact that Unicube managed to deliver a complete survival experience across eight distinct platforms under Team17's publishing banner speaks to the project's scope and the publisher's commitment to the title. The game's official website remains the primary hub for players seeking community resources and updates.
Critical Reception & the Road to Sheltered 2
Sheltered received mixed-to-positive reviews across platforms. On Metacritic, the Windows version holds an aggregate score of 62 out of 100, while the Xbox One edition sits at 69 and the PlayStation 4 version at 70. The reception was notably more enthusiastic on certain outlets. Sam Loveridge of Digital Spy named the title Xbox Live Game of the Week and awarded it a perfect five-star rating, drawing a direct comparison to This War of Mine. Not every critic was as generous. Cassandra Khaw of Eurogamer, reviewing the Windows build, called it an interesting attempt to simulate post-nuclear family life but felt it ultimately fell short of its potential. Kyle LeClair of Hardcore Gamer gave it 3.5 out of 5, describing it as a fun and challenging experience that nonetheless struggled to distinguish itself from the broader survival genre. Despite the mixed critical consensus, the original game's core concept retained enough interest to warrant a follow-up: a direct sequel, Sheltered 2, was scheduled for a 2021 release on PC.
Frequently Asked Questions
What is Sheltered?
Sheltered is a post-apocalyptic survival game where you manage a family holed up in an underground bunker after a nuclear war. Your job is to keep them alive by scavenging the irradiated surface for food, water, and supplies while juggling their health and stress levels.
Who developed and published Sheltered?
Unicube developed the game and Team17 handled publishing, with the initial launch hitting shelves on March 15, 2016. It was later ported to PlayStation 4, Xbox One, Nintendo Switch, Android, and iOS.
What are the core survival mechanics in Sheltered?
You balance four critical needs—food, water, hygiene, and stress—by building shelter rooms, crafting gear, and dispatching family members to scavenge the hazardous surface. Mismanage any of those needs and radiation exposure, starvation, or dehydration will start killing off your people.
How do family member traits work in Sheltered?
Every family member begins with one positive trait and one negative trait that shape their strengths and weaknesses. You assign them to tasks like cooking, crafting, or surface scavenging, and their traits directly affect how well they perform in each role.
What platforms is Sheltered available on?
The game runs on Linux, Windows, macOS, PlayStation 4, Xbox One, Nintendo Switch, Android, and iOS. It received mixed critical reception, scoring 62 on Metacritic for the Windows version and 69 for Xbox One.
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